Search found 1035 matches

by Quinasa

Mon Mar 28, 2016 3:53 pm
Forum: News
Replies: 3
Views: 1728

Re: Update March 27, 2016/Update 27. März 2016

Evie wrote:The market event will take place more often now: 4:00, 12:00 and 20:00 server time.
What is this?

by Quinasa

Tue May 05, 2015 3:45 am
Replies: 14448
Views: 1108623

Re: Whose RP did you like today?

Azure and Leon!

by Quinasa

Thu Apr 23, 2015 2:15 pm
Replies: 23
Views: 3915

Re: Invite Friends / Freunde einladen

I like it.

by Quinasa

Sun Apr 19, 2015 6:04 am
Replies: 14448
Views: 1108623

Re: Whose RP did you like today?

Artimer! Evie and Uhuru! Caswir! Leon! And that new guy in Runewick I forget his name! All of you so much fun today!!!!

by Quinasa

Sun Apr 19, 2015 6:02 am
Replies: 8
Views: 1757

Re: Elves vs. Elfs / Dwarves vs. dwarfs

The statistics show that Elves and Dwarves win this round.

by Quinasa

Fri Apr 10, 2015 12:38 am
Replies: 27
Views: 7216

Re: Does anyone remember the Temple?

Nitram, King of Earth.

by Quinasa

Sun Oct 05, 2014 3:13 am
Topic: Death
Replies: 29
Views: 4934

Re: Death

I second all the things Aegohl said. Surprise, I know, but I agree 100%.

by Quinasa

Sat Oct 04, 2014 4:24 pm
Replies: 121
Views: 24201

Re: Azure Lynch (open rp)

Coralyn wakes once again to find the flat empty, and wonders where her 'big brother' has been. She has seen him only once since they rented the flat, but it doesn't worry her. She knows Azure can take care of himself. As she passes by the table she sees a note. It is from Azure! Good thing she can r...

by Quinasa

Fri Oct 03, 2014 4:50 pm
Topic: Death
Replies: 29
Views: 4934

Re: Death

I think we don't need anything more than what we have. If we have to add MORE ways to enforce RP, then aren't those people that fail to RP well the kind of people we want to avoid?

by Quinasa

Thu Oct 02, 2014 3:24 pm
Replies: 45
Views: 5937

Re: Multiple Small Proposals

Not exactly sure where to put this... I see the easier to read emotes at the top that work great...but am missing my character's health information when I press alt to look at that for the monsters i.e. wounded, badly wounded, near death etc. I know I can look at the red bar but the one for my char...

by Quinasa

Mon Sep 29, 2014 9:38 pm
Replies: 45
Views: 5937

Re: Multiple Small Proposals

I'm confused. How can one use the same key combination to type umlauts and and to turn? Since I use the number keys to turn (isn't that the only way to turn on diagonals?) Hrm. It seems my proposal has run into unforeseen problems. I do all of my turning/walking with the arrow keys. If I even try u...

by Quinasa

Mon Sep 29, 2014 9:35 pm
Replies: 10
Views: 1622

Re: plain old shoes

Someone better get on that, stat!

by Quinasa

Mon Sep 29, 2014 10:45 am
Replies: 10
Views: 1622

Re: plain old shoes

Alright. I get it. :P Maybe then we could have more of a variety of shoes? Like dyed leather or something?

by Quinasa

Mon Sep 29, 2014 3:33 am
Replies: 10
Views: 1622

Re: plain old shoes

But clothing isn't light armour. It's just clothing! Please can we have clothing shoes????

by Quinasa

Sun Sep 28, 2014 3:35 pm
Replies: 10
Views: 1622

plain old shoes

I would like to see shoes in game. Real shoes, not just armour class shoes. Like black boots or flats for women. None of my characters wear shoes currently, and it is because I don't want any levels in light armour in case a monster comes up out of nowhere.

Are clothing shoes possible?

by Quinasa

Sun Sep 28, 2014 3:18 pm
Topic: Bubbles
Replies: 42
Views: 6821

Re: Bubbles

Nitram, it looks great! Even the overlapping, in my opinion, looks way better than the current bubbles. We still have the chat box to tell us what was said, at least now we can see which text comes from which person. <3 Good job!

by Quinasa

Sat Sep 27, 2014 5:01 pm
Replies: 14448
Views: 1108623

Re: Whose RP did you like today?

The past few days have been awesome. Sarai, Lafadiel, Finley... such great RP! Thank you all. :]

by Quinasa

Thu Sep 25, 2014 11:15 pm
Replies: 3
Views: 1208

unsigned notice

A small shadow passes by the walls of the Necktie, and in its wake is left a notice. Dear citizens of the three towns. This is a message, to tell you all that the man named Lono, is a worthless piece of human waste. He forces innocents to be his slaves, using them as he sees fit. As such, it has be...

by Quinasa

Thu Sep 18, 2014 7:16 pm
Topic: Bubbles
Replies: 42
Views: 6821

Re: Bubbles

Okay so here is the first plan: I'll implement the speech bubbles without background and with a outlined font. I'll make the text fade out to near invisible on mouse over and have them be transparent to all mouse actions I'll shorten the display time of the emotes a little I'll try to have the emot...

by Quinasa

Thu Sep 18, 2014 3:08 pm
Replies: 12
Views: 3023

Re: A Quick Thank You

I love ALL the updates. THE DEV TEAM ROCKS!

by Quinasa

Wed Aug 13, 2014 9:25 pm
Replies: 48
Views: 16005

Re: Forum Roleplay....

I find it easiest to just read the forum for the town my character resides in, and the HNI forum of course since she goes there regularly. It makes things easier for me, because I'm so simpleminded. Also if I can't remember how I learned something, IG or OOC, I just have my character 'forget' or no...

by Quinasa

Wed Aug 13, 2014 2:03 pm
Replies: 368
Views: 92304

Re: Downtime / Abwesenheit

Having some computer issues. Reinstalling Windows, let's see if that fixes all the things! Sadly, it takes me days to download and install all the required updates. >.<

by Quinasa

Wed Jul 23, 2014 1:32 am
Replies: 178
Views: 31817

Re: Current Game Thoughts

I'd prefer a system where we have a base skill gain. In no cases does the base skill gain drop, but if you are roleplaying for a long time, it can increase. We do have that. Your skill gain reaches never zero. There is a bottom border. So you basically want to increase that border, right? I think w...

by Quinasa

Tue Jul 22, 2014 2:00 am
Replies: 9
Views: 2249

Re: Lag when monsters spawn

I haven't noticed any extra lag when monsters spawn, but I have noticed that walking and running both cause my character to pause a little between steps. My connection is solid and speedy, so I don't know why I would have this kind of lag. Are there more people experiencing this as well?

by Quinasa

Sun Jul 20, 2014 3:37 pm
Replies: 69
Views: 28901

Re: Your Screenshots here

Most of my screenshots are on a disc that won't read, so here is all I have from some years ago: http://i14.photobucket.com/albums/a350/majsowle/illarion/deadcity.jpg A dead Northerot just before becoming Varshikar. http://i14.photobucket.com/albums/a350/majsowle/illarion/honeymoonisland.jpg Standi...

by Quinasa

Sun Jul 20, 2014 2:35 pm
Replies: 20
Views: 4472

Re: A Warm Hello...

Fooser's GIF wins for obvious reasons.

by Quinasa

Sun Jul 20, 2014 3:24 am
Replies: 24
Views: 3369

Re: Relocating depots/common area

I like Sammy's suggestion. Immensely. The only reason I don't trade with other towns is because it is such a pain in the arse. I adore the Inn, I think the setup is really nice. I would like to see more activity there, as I rarely run across anyone when I'm in that neck of the woods.

by Quinasa

Sun Jul 20, 2014 3:16 am
Replies: 178
Views: 31817

Re: Current Game Thoughts

I'd like to see a world map again. I like a lot of things Ufedhin brings up. I especially can't stand how the game gets dark and then light randomly, making it look like nighttime for an hour and then daytime for five minutes, then nighttime again. I much preferred the rain/fog and day/night in the...

by Quinasa

Sun Jul 20, 2014 2:50 am
Replies: 20
Views: 4472

Re: A Warm Hello...

Yay! More love for Cadomyr!!!

Also welcome!

by Quinasa

Wed Jul 16, 2014 2:23 am
Replies: 26
Views: 4510

Re: Return to the old movement system

I would just like an option to disable the CTRL toggle. I liked the old way of holding down the CTRL to run, it was much swifter for me. But I know others like it. I would just like the option to turn off the toggle to run.

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