Search found 184 matches
- Sat Feb 17, 2007 5:55 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Suggestion: Multiple-Producing for crafting
- Replies: 20
- Views: 1847
Really? Not last time I tried it. Of course last time I tried crafting was about a year and a half ago... I've been going more with the fighter kind of career. But basically what I'm trying to say is thatoverall, this is a good idea. Yes, there are complications, but there are also ways around them ...
- Sat Feb 17, 2007 4:20 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Temple Invasion.
- Replies: 121
- Views: 7486
#me smiles sheepishly. Oh we have? Sorry, I missed it. Either way I'm sure that some good came out of it as well as forced rp on both sides. Just hope the good outweighs the bad. And anyway are the blackstones special blackstones or are they just any old blackstones? Because if they are just normal ...
- Sat Feb 17, 2007 4:12 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Temple Invasion.
- Replies: 121
- Views: 7486
- Sat Feb 17, 2007 4:03 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Suggestion: Multiple-Producing for crafting
- Replies: 20
- Views: 1847
- Thu Feb 15, 2007 4:01 am
- Forum: General / Allgemeines (Player Forum)
- Topic: The Plague Feedback
- Replies: 51
- Views: 4052
- Thu Feb 15, 2007 3:57 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Suggestion: Multiple-Producing for crafting
- Replies: 20
- Views: 1847
The current system is kind of tiring for your hand and really annoying if you have a bad mouse. I propose that we do this but add a timer function into the cod so it waits like 3 or 5 seconds between each item creation attempt so that it still takes the same amount of time but requires less clicking...
- Thu Feb 15, 2007 3:50 am
- Forum: General / Allgemeines (Player Forum)
- Topic: The journey continues
- Replies: 22
- Views: 1867
- Wed Feb 07, 2007 3:14 am
- Forum: General / Allgemeines (Player Forum)
- Topic: ~ Building Rules / Bauregeln ~
- Replies: 415
- Views: 125086
- Mon Feb 05, 2007 6:29 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Monster drops.
- Replies: 31
- Views: 2917
Hmm, looks like this thread is going the same way as the wrestling one and a few others I've seen: a debate between realisticness and balance. Personally I think that since it is in fact a game, we should go more for what balances things and try to find some reasonable rp reason for what happens. I'...
- Mon Feb 05, 2007 6:06 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Illarion wiki
- Replies: 53
- Views: 5486
If I come up with some stuff, I will. The thing is, a lot of the stuff requires inside information to update, such as the info under the development section. It appears that some of it has been updated since the last time I saw it. So maybe that means that updates will become more regular? I guess w...
- Mon Feb 05, 2007 5:51 am
- Forum: General / Allgemeines (Player Forum)
- Topic: A rant about wrestling
- Replies: 145
- Views: 10055
@Jori: Only correct if the loss of acceleration is the same as the gain in mass... You simply dont do martial arts very well in heavy armor. The loss of the acceleration IS the same as gain is mass. The force that a person is able to apply is a constant. The gain in mass could be thought of as an &...
- Sun Feb 04, 2007 12:49 am
- Forum: General / Allgemeines (Player Forum)
- Topic: A rant about wrestling
- Replies: 145
- Views: 10055
Since the original problem was that a noob player with no skill beat somebody average at wrestling, I think that there should be a small chance that with low skill and usinga weapon you hit yourself. This would be realistic as well as balancing. In real life, people new to the sword (or axe, etc.) h...
- Sat Feb 03, 2007 6:17 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Illarion: The Addiction
- Replies: 67
- Views: 7830
- Sat Feb 03, 2007 5:55 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Suggestion - Traders
- Replies: 23
- Views: 2270
The idea was good if it could actually work :) You don't trust me, eh? I trust you. I just thought that perhaps you didn't think of absolutely everything that could possibly be done. :wink: Save file is something that is dropped instandly since files are really slow. Yeah, I was kind of worried that...
- Sat Feb 03, 2007 5:49 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Make Me Play
- Replies: 42
- Views: 4016
To tell the truth, I'm in kinda the same position as Japheth. I just dowloaded and set up illa on my new comp and I've been in a little bit, but I just feel kind of lost. Lucky for me, I've been in this same position a few times before though. :) 1. First, I'd say stick around for a bit because even...
- Sat Feb 03, 2007 5:07 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Suggestion - Traders
- Replies: 23
- Views: 2270
Ok, I think that there is a way around the items getting wiped. A few ideas. 1. The NPC has an inventory like the character. The characters don't lose all their items after a server restart I imagine. And if they do then idea #2 would work well to prevent that from happening as well. It is possible ...
- Sat Feb 03, 2007 4:53 am
- Forum: General / Allgemeines (Player Forum)
- Topic: umm LOL? im DEAD?!
- Replies: 11
- Views: 1366
- Sat Feb 03, 2007 4:48 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Illarion wiki
- Replies: 53
- Views: 5486
Hmm... I've been playing since 2001. It appears that the homepage has been majorly updated what... MAYBE once? In that whole time? The homepage is a good idea for any illa info that might be in the wiki, but if it's only updated once every 6 years then what use is it. Maybe somebody should volunteer...
- Sat Feb 03, 2007 4:30 am
- Forum: General / Allgemeines (Player Forum)
- Topic: umm LOL? im DEAD?!
- Replies: 11
- Views: 1366
- Sat Feb 03, 2007 4:20 am
- Forum: General / Allgemeines (Player Forum)
- Topic: umm LOL? im DEAD?!
- Replies: 11
- Views: 1366
umm LOL? im DEAD?!
I was randomly walking around the illa world a few minutes ago and found myself in the cemetery. Just for the heck of it I was reading all of the gravestones. Much to my amazement, I noticed that one of them said "Here rests Rothgaril. The life chooses the death." :shock: The character I w...
- Sun Jan 28, 2007 6:02 am
- Forum: General / Allgemeines (Player Forum)
- Topic: to the Orc slayer at the mummy house.
- Replies: 31
- Views: 2522
Just a point I'd like to make: It seems that people believe that if a player is a long time player, they are better than a newer player. Maybe I am misinterpreting what I have seen in my many years of experience with Illa, but length of time playing seems to have almost no bearing on whether somebod...
- Mon Jan 01, 2007 11:37 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Programming Language?
- Replies: 3
- Views: 527
Programming Language?
Just curious and making sure I'm right: What programming language is used to create illa?
- Thu May 11, 2006 3:40 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Suggestion - Help
- Replies: 24
- Views: 1777
Ok I have a possible solution: Make a sticky thread on the forum that has a number of useful or common phrases in both english and german. For example: 1. Help-Hilfe 2. German-Deutsch 3. .....etc. I wouldnt be able to do it since I dont know german apart from a few random words but lots of players k...
- Sat Apr 29, 2006 5:45 am
- Forum: General / Allgemeines (Player Forum)
- Topic: You asked for it, you got it. Goodbye Illarion.
- Replies: 28
- Views: 3671
K I read only the first post here but here's what I think: You should just make a new forum account and make new characters so you will, essentialy, be seen as a comepletely new person. Just dont tell anyone who you are. Just think of it as an identity change. If you don't want to go, then dont go. ...
- Sat Apr 29, 2006 5:34 am
- Forum: General / Allgemeines (Player Forum)
- Topic: A noobish Hello.
- Replies: 18
- Views: 2419
And what if someone is roleplaying a very outgoing and strange character that just goes around introducing himself? There are people in the real world that go around introducing themselves to random people. And I seem to be extra random or something because they always pick me to introduce themselve...
- Mon Apr 24, 2006 4:22 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Teaching
- Replies: 50
- Views: 3864
- Mon Apr 24, 2006 4:20 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Monster Respawning
- Replies: 14
- Views: 1488
- Mon Apr 24, 2006 4:15 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Please report: Monsterdrop
- Replies: 85
- Views: 6834
Question: What do you think about the amount of copper coins dropped by monsters? Too many? Not enough? I think that the normal white skellys could maybe drop a little more copper. It seems like a lot of the time the total value of items gotten from mummies will be about the same as from skeletons ...
- Mon Apr 24, 2006 4:03 am
- Forum: General / Allgemeines (Player Forum)
- Topic: The New Fighting system
- Replies: 170
- Views: 11060
- Sat Apr 22, 2006 6:16 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: The New Fighting system
- Replies: 170
- Views: 11060