Search found 3084 matches
- Wed Aug 16, 2017 3:00 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 23986
Re: Das 29. Illariontreffen in Friesen bei Bamberg
Ich hatte es "sogar" auf Facebook geschrieben das die Anmeldung offen ist.
- Tue Jun 27, 2017 5:57 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Current Development
- Replies: 87
- Views: 45441
Re: Current Development
Ich bin an dem Problem mit den Steinen im Kontext von NPC Verkäufen bereits dran. Das Problem ist komplexer als ich angenommen hatte, aber es ist in Arbeit. Die Änderung an der ich Arbeite ist in jedem Fall die Basis für jede technische Lösung. Aktuell lässt sich beim NPC verkauf technisch nicht her...
- Thu Jun 22, 2017 12:50 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Update 21st June / Update 21. June
- Replies: 26
- Views: 13399
Re: Update 21st June / Update 21. June
We are aware about the problem with the items that got gems and the traders. How ever currently there is no solution, due to a specific bug in the server. Currently it is not know when it will be possible to fix this issue. Up until this point you just have to be careful as to where you click. Das P...
- Sat Jun 03, 2017 11:48 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 23986
Re: Das 29. Illariontreffen in Friesen bei Bamberg
Leider muss ich sagen, das mein Auto aktuell ein Problem an den Bremsen hat und die Fahrt zum Treffen, beziehungsweise das Anhalten vor dem Haus, etwas problematisch ist. Ich würde daher bitten, dass die Leute die vor mir da sind Damien auf der Anfahrt zum Haus befestigen, damit dieser mein Fahrzeug...
- Sun Mar 05, 2017 8:13 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 23986
- Thu Feb 02, 2017 12:15 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Joining the Illarion e.V Society - USA Edition
- Replies: 12
- Views: 18501
Re: Joining the Illarion e.V Society - USA Edition
The main difference between donations and the membership fee is that the membership fee is something we can count on for our calculations for the next year. Mainly to make some predictions if any additional actions are required to raise funds. The meetings are held, as said already in IRC. The meeti...
- Wed Feb 01, 2017 11:34 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Joining the Illarion e.V Society - USA Edition
- Replies: 12
- Views: 18501
Re: Joining the Illarion e.V Society - USA Edition
... "Can I have a affect on this game?" ... What exact do you mean in this regard? The society is mostly there to cover the expenses Illarion creates, regarding the cost for the server and the domain. This is basically the extend of it. The society does not actually do a lot regarding the...
- Wed Feb 01, 2017 6:04 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Joining the Illarion e.V Society - USA Edition
- Replies: 12
- Views: 18501
Re: Joining the Illarion e.V Society - USA Edition
Hello, first things first: Everyone is welcome to join. Everyone is welcome to donate. We always take your money. :wink: Now there are two things here. Donating and joining the society. The easiest way to donate is Paypal. They keep some percentage of every transaction for themselves. But most of th...
- Fri Jul 29, 2016 12:11 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Was there a time when Illarion had more than 10 players
- Replies: 113
- Views: 34586
Re: Was there a time when Illarion had more than 10 players
Has anyone ever actually considered hiring game developers from over seas? No matter how little compensation a developer wants. The society of Illarion can't effort it. We are pretty deep into the red numbers this year, only for maintaining the server. That is nothing to worry about, because we hav...
- Mon Jul 25, 2016 1:46 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: A little bit statistics
- Replies: 9
- Views: 3235
Re: A little bit statistics
Achsenbeschriftung! 
- Sun Apr 17, 2016 11:42 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: *.itx and *.wav files license
- Replies: 8
- Views: 3889
Re: *.itx and *.wav files license
Hello, yes the map is OpenSource and subject to constant change. If you want to use it you can do it. If you want to improve it and loop the improvements back to us you can do so to. :wink: The map is licensed as AGPLv3 as well. So you basically can do what ever you want with it. Crediting Illarion ...
- Sat Apr 16, 2016 9:49 am
- Forum: General / Allgemeines (Player Forum)
- Topic: *.itx and *.wav files license
- Replies: 8
- Views: 3889
Re: *.itx and *.wav files license
Correct the old graphics don't contain any animations aside from the walking. Regarding the PNGs: Since you are writing a decoder library you should know the difference between PNG and a simple deflate compression. PNG uses pre-filtering and pattern recognition to reduce the raw data size of the ima...
- Fri Apr 15, 2016 11:10 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: *.itx and *.wav files license
- Replies: 8
- Views: 3889
Re: *.itx and *.wav files license
The things that are part of the website repository are indeed AGPLv3 unless otherwise specified on a per file base. There are some libraries in that repository you found that may be licensed differently. This mostly applies to any *.jar file with embedded license information. The graphics you found ...
- Fri Apr 15, 2016 2:14 pm
- Forum: New Players / Neue Spieler
- Topic: Suns and moons
- Replies: 19
- Views: 19345
Re: Suns and moons
When reading this you would be write. But what I wrote was wrong. I checked again. The time calculation bases on the time passed since a specific day, not accounting for leap years. This means that the illarion time in relation to the real time shifts every 4 rl years by 3 ig days. Today it is the 2...
- Fri Apr 15, 2016 2:04 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: *.itx and *.wav files license
- Replies: 8
- Views: 3889
Re: *.itx and *.wav files license
Hello, First off: Where did you find *.itx, *.wav and *.mid files? Neither *.wav nor *.mid is used anymore in Illarion. And I don't even know what *.itx is supposed to be. Now regarding the license. As of right now only the map and the source code is licensed as AGPLv3. The graphics, sound effects, ...
- Tue Apr 12, 2016 2:46 pm
- Forum: New Players / Neue Spieler
- Topic: Suns and moons
- Replies: 19
- Views: 19345
Re: Suns and moons
It does. 9th of Elos: Full moon 20th of Elos: New moon 8th of Tanos: Full moon 19th of Tanos: New moon 7th of Zhas: Full moon 18th of Zhas: New moon 5th of Ushos: Full moon 17th of Ushos: New moon 4th of Siros: Full moon 16th of Siros: New moon 3rd of Ronas: Full moon 14th of Ronas: New moon 2nd of ...
- Wed Mar 23, 2016 12:17 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Update March 20, 2016/Update 20. März 2016
- Replies: 18
- Views: 7218
Re: Update March 20, 2016/Update 20. März 2016
The selection of the server is two staged. First is the physical server (illarion server or the local server) the second stage happens during the character selection. Currently it only shows the servers that contain any characters. Creating new characters is not working at all currently. As I said. ...
- Wed Mar 23, 2016 12:00 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Update March 20, 2016/Update 20. März 2016
- Replies: 18
- Views: 7218
Re: Update March 20, 2016/Update 20. März 2016
That update sadly is not quite ready yet. But I am working to get it done as fast as I can. Yes, I noticed things like yellow capes and some helmets not showing, and black skirts becoming pants. It still looks awesome and got me excited, though. :D Is it intentional that the character list no longe...
- Tue Mar 22, 2016 4:10 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Update March 20, 2016/Update 20. März 2016
- Replies: 18
- Views: 7218
Re: Update March 20, 2016/Update 20. März 2016
I am totally impressed with the client even before getting in game.. shows a picture of your char! :D ...If you using the dev Client. Oh. I was sitting here wondering what someone had put in Achae's cookies, cause I saw no picture. That update sadly is not quite ready yet. But I am working to get i...
- Tue Mar 15, 2016 1:00 pm
- Forum: New Players / Neue Spieler
- Topic: Lore Sites
- Replies: 2
- Views: 1369
Re: Lore Sites
Most of the lore pages are in the "Illarion" link section of the homepage. There are lots of sub-pages that contain more information. Aside from that we are trying to move most of the background information of the game into the game. Those information are mostly available in books in the g...
- Fri Mar 11, 2016 2:21 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Forum Tone / Rants
- Replies: 23
- Views: 9571
Re: Forum Tone / Rants
Keep in mind that this decrease in player numbers started 6 years ago and was actually halted around 3 years ago with the VBU. If the descent that was present before the VBU would have continued, we wouldn't have any players at all any more. It is still a bad thing, but at least we were able to stop...
- Sat Feb 20, 2016 10:06 pm
- Forum: New Players / Neue Spieler
- Topic: Missing god
- Replies: 9
- Views: 2789
Re: Missing god
Please keep in mind that any kind of religion present in the real world has no place in the world of Illarion. There may be some philosophies or ideas are taken from religions that exist in the real world, but the that the pantheon and the associated traits in the game along with any believes and re...
- Thu Feb 18, 2016 1:22 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen
- Replies: 14
- Views: 6139
Re: Das 29. Illariontreffen
Link 2 und 3 sind identisch. Fehler beim kopieren und einfügen?
- Fri Feb 12, 2016 12:40 am
- Forum: New Players / Neue Spieler
- Topic: In game time
- Replies: 4
- Views: 1535
Re: In game time
Not sure I understand, but the times on the homepage and in the game should be in sync as both calculations use the same time source that is the clock of our server. It may drift a little because the client only syncs the time once with the server so it may drift a little in case you play for a rath...
- Fri Dec 11, 2015 10:54 pm
- Forum: New Players / Neue Spieler
- Topic: Question about the map
- Replies: 3
- Views: 2424
Re: Question about the map
Your active quest is marked with those arrows. Once you are close enough to the spot they point at are on the map, they will turn to a dot.
- Wed Dec 09, 2015 11:43 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Really?
- Replies: 103
- Views: 27295
Re: Really?
I would not strictly say no to player quest characters or special characters that are active for a expanded time. That is really a question that needs to be answered case by case. Just pitch the idea you have to a GM. You are right when saying the game needs all the activity it is able to get. If th...
- Wed Dec 09, 2015 5:22 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Really?
- Replies: 103
- Views: 27295
Re: Really?
Okay so this is not really regarding the entire issue with Bob (simply because I do not have sufficient insight into the topic to write a post like Teflon did :wink:), but more a general note on the entire action oriented player quest issue that was raised by Kamilar. The thing with actively promoti...
- Mon Dec 07, 2015 3:13 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Really?
- Replies: 103
- Views: 27295
Re: Really?
So this may require a few words to be said. :D First the easy stuff :wink: @Matron: The GM Complains (that are send here: Report gamemaster form ) are handled by vilarion and me. Reports that are send there are always handled and addressed in the staff very fast. We take reports send there very seri...
- Wed Dec 02, 2015 1:49 am
- Forum: New Players / Neue Spieler
- Topic: Suns and moons
- Replies: 19
- Views: 19345
Re: Suns and moons
Something your character could actually observe is that Illarion has a single sun and two moons. The stellar object we are playing on (no matter if it is a sphere, a ellipsoid, a cube or a disk) orbits the sun in 365.08 in game days. And so every twelfth year in the game is one day longer to compens...
- Tue Nov 10, 2015 2:36 pm
- Forum: New Players / Neue Spieler
- Topic: Running
- Replies: 3
- Views: 1484
Re: Running
Running, same as walking is dependant on the agility of your character and the type of the ground tiles. How ever this maximal movement speed is capped at a specific value that ensures that players with slow internet connections to the Illarion server are still able to keep up to some extend. If you...