Search found 1533 matches

Thu Mar 22, 2012 1:12 am
Replies: 74
Views: 30528

Re: Main Thread/General Info/Trailers/Screenshots

I was O-o

Log out, exit

The other folder is still nerfed, must have been some kind of corruption in either the download, or on my hdd. I'm guessing download. Ah well, it works now n.n;
Wed Mar 21, 2012 8:26 pm
Replies: 74
Views: 30528

Re: Main Thread/General Info/Trailers/Screenshots

Seems to have been sussed after a re-download and loading the save. 8)
Wed Mar 21, 2012 5:19 am
Replies: 74
Views: 30528

Re: Main Thread/General Info/Trailers/Screenshots

Its not my up arrow, checked that. I also checked my analog peripherals, which causes a similar problem in other games, wasn't those either. I'll try copying the save and seeing if it works after a reinstall. Its almost like the registered an up arrow press and wont de-up arrow. I'd hate to lose all...
Wed Mar 21, 2012 4:05 am
Replies: 74
Views: 30528

Re: Main Thread/General Info/Trailers/Screenshots

it happened after finding a nice place for the magic academy. We was looking for things to do, and I decided to explore town some, so I went to the roof of the shop, and came back down, and was perma stuck. My last save was just before the finding of the magic academy place, so I loaded that, and wa...
Tue Mar 20, 2012 2:44 am
Replies: 74
Views: 30528

Re: Main Thread/General Info/Trailers/Screenshots

So theres going to be some epic metalling going on?

Because the way to my heart is through metal.


Edit: Dy, I ran into a bug that has rendered the game unplayable. Your stuck running north permanently and any control only makes you look places, not walk there O_o
Mon Mar 19, 2012 8:18 pm
Replies: 74
Views: 30528

Re: Main Thread/General Info/Trailers/Screenshots

I have played now up until *Spoiler* getting the rex mundi and just helped Damien get de-possessed. [/size] I don't like the dynamic combat system :P so I put it on "Roleplay" The last time I played this game, I think it had bigger parties, and 100% more Stratovarius (or a band that sounded like Str...
Sun Mar 18, 2012 9:17 pm
Replies: 74
Views: 30528

Re: Main Thread/General Info/Trailers/Screenshots

Oh I don't mind, I poke fun at myself all the time XD

As long as im not the court jester or anything <_<
Sun Mar 18, 2012 1:09 am
Replies: 74
Views: 30528

Re: Main Thread/General Info/Trailers/Screenshots

I will get around to it :P

What, you don't want praise? I'll take it back then! D:
Thu Mar 15, 2012 8:11 am
Replies: 74
Views: 30528

Re: Main Thread/General Info/Trailers/Screenshots

I think this game should go to indie status and help fund the illarion servers! yeah!
Wed Feb 15, 2012 5:53 pm
Replies: 26
Views: 4162

Re: Mas - Is this supposed to be fun?

I can't believe believe complain about this.

"Oh no, the game is a game once every so often! Gaaaah! Because I didn't spent any time doing anything except talking for hours and cybering in a corner, I suck at everything ever, nuuuuuuu." :roll:
Wed Feb 08, 2012 9:39 pm
Replies: 7
Views: 1629

Re: So a hobbit walks into a bar and says...

AIRSHIPS.

Nuff said.

VBU. Give me Airships.
Fri Dec 23, 2011 4:39 am
Replies: 22
Views: 4909

Re: Buying habits

In this economy, I can't afford to spend my coins. I mean. I kill some dudes and all I get is a few coppers and then the all like one store in bane only has like crap weaps and I want like a sword. A cool sword and so I have to go to Northerot, but that sucks because theres only maces, so like, I me...
Tue Dec 06, 2011 4:59 pm
Replies: 14
Views: 2770

Re: Blogger, interactive verison!

Hey, Hey Will, Hey.


Version, bro. Version. :P




I've been considering making my blog live again.....
Fri Nov 25, 2011 12:30 am
Topic: Promoting!
Replies: 5
Views: 1235

Re: Promoting!

Be Pro-active, not reactive!

I might start up my blog again with some illarion related content. If I have time or energy I might put together a basic banner package if anyones interested.
Sun Nov 06, 2011 5:35 pm
Replies: 43
Views: 6578

Re: The Language of the Game

Does this go both ways? Aren't there also possibly people IG trying to learn English as well? I only ask because I have many friends who speak English as a second (or third or fourth) language and it is easier for them to learn to use it properly if I use it properly and consistently (this is a ver...
Sun Nov 06, 2011 1:56 am
Replies: 43
Views: 6578

Re: The Language of the Game

I think another problem with language is that nobody is willing to learn language. When playing a game like illarion, or anything else roleplay but not period enforced, you tend to run into a nasty problem of being crucified if you don't speak exactly like someone else wants you to speak. Although I...
Sat Nov 05, 2011 7:08 pm
Replies: 43
Views: 6578

Re: The Language of the Game

Goodbye is malgamation of Godbew'ye which in itself is a contraction of "God be with you" Modern goodbye was first used in the 1700s. Godbew'ye was in wide use in at least the mid to late 1500's. Farewell, the first use I think in literature was between 990 and 1050. Either works really, I don't min...
Sat Nov 05, 2011 5:52 pm
Replies: 43
Views: 6578

Re: The Language of the Game

I personally think that "okay", no matter how it is written, is not a good word to use IG. Why is it so problematic to just use "alright" or something like that, something that sounds less modern than "okay"? Just my two cents on that part of the discussion. I don't view it as a modernization issue...
Sat Nov 05, 2011 5:05 pm
Replies: 43
Views: 6578

Re: The Language of the Game

It doesn't matter if OK came before Okay. In a practical use of modern english, Okay is now considered a more formal word than OK which will always just be two letters acting as an abbreviation, even if someday society decides it will stand for the word Okalydokaly. By which source? According to ev...
Sat Nov 05, 2011 8:07 am
Replies: 43
Views: 6578

Re: The Language of the Game

Not in convention, but invention. In the case of O.K, O.K was the first known usage. Thus the abbreviation came first. In the case of What the Hell, all of the words were established before the abbreviation. Thats why O.K is special in english language, nobody quite knows how it began, but everyone ...
Sat Nov 05, 2011 6:17 am
Replies: 43
Views: 6578

Re: The Language of the Game

Okay is the modern malgamation of O.K The first known use of O.K was in the late 1700's iirc. The etymology is heavily debated, between it being shorthand for "Oll Korrect" and some other crap im not willing to google, since thats what I take it to mean. Therefore fundamentally allowing "Okay" but n...
Sat Nov 05, 2011 2:26 am
Replies: 43
Views: 6578

Re: The Language of the Game

It depends. There has been disccusion before on illarion and medievil. Illarion is a fantasy-medievil setting, so either greetings or hello works. Hello wouldn't have been used by most catholic/christian societies from the age of christianity through to the late 1800's when it first appears in books...
Sat Nov 05, 2011 1:58 am
Replies: 43
Views: 6578

Re: The Language of the Game

Err...speed limit? did I read that right? :shock:
Sat Nov 05, 2011 1:46 am
Replies: 43
Views: 6578

Re: The Language of the Game

"My Man" could work in a sentence, as it could be a paraphrase of "My good man" however, if an illagirl says "aint no way you touchin my man" then, theres a problem :P
Sat Nov 05, 2011 1:06 am
Replies: 43
Views: 6578

Re: The Language of the Game

After ten years, its finally nice to see someone supporting my view of "OK"
Wed Nov 02, 2011 2:58 am
Replies: 7
Views: 1554

Re: Why is Trollsbane so dead!

People who have explored are rare. There are people ive seen and talked to IG and OOC who didn't even know where half the stuff on the current map I've been to, even was.
Wed Oct 26, 2011 7:28 pm
Replies: 10
Views: 2124

Re: FAQ's of illarion

How does crafting work?

How do I mine? (related to first)

How do I get better loot?

Why is there nothing to fight in Tol Vanima?
Wed Oct 26, 2011 7:20 pm
Replies: 36
Views: 5025

Re: The overall roleplay and pitfalls.

@Estralis, its great to see you out there working on the game dev side of things generating interest. But what I mean is, threads like the ones Achae and Athian started. When you have "Email" or "PM" the devs, nobody still knows whats being done. Open discussion is imo the way to do things. Threads ...
Wed Oct 26, 2011 8:28 am
Replies: 36
Views: 5025

Re: The overall roleplay and pitfalls.

I would be more then happy to offer my skills in areas like lore and writing and the like. A few years ago I offered to help work on the chronicle and translate english to german and german to english, but since my grasp of german is then shakey, and still quite shakey, it seemed more like I was lea...
Tue Oct 25, 2011 10:34 pm
Replies: 36
Views: 5025

Re: The overall roleplay and pitfalls.

Indeed, but I think a more reasonable first step is to get the site more functional. Get easier accessible lore. Bring back the already well written chronicle, as..whatever that is you have going on now, is not even a tenth of the text already written. Get all the lore and such back. Creatively fill...

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