Search found 933 matches
- Wed Aug 31, 2005 5:49 am
- Forum: General / Allgemeines (Player Forum)
- Topic: You can't fire me, because I quit!
- Replies: 60
- Views: 6048
- Sat Aug 20, 2005 10:29 am
- Forum: General / Allgemeines (Player Forum)
- Topic: You can't fire me, because I quit!
- Replies: 60
- Views: 6048
- Wed Aug 03, 2005 1:08 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: theive cloaks
- Replies: 41
- Views: 2932
- Fri Jul 01, 2005 11:27 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Character Names
- Replies: 117
- Views: 8313
Re: Character Names
Oooooooh! :D I think I KNOW who Aegohl is... hahaha, yeah, that explains a lot. Actually, makes a lot more sense. Another anti-K. [Contrary to your belief, I am quite capable of finding a singular action offensive without finding the person behind it offensive. Really? Well, that's odd, because you ...
- Fri Jul 01, 2005 1:43 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Character Names
- Replies: 117
- Views: 8313
- Sun Jun 26, 2005 11:07 am
- Forum: General / Allgemeines (Player Forum)
- Topic: What is right with Illarion?
- Replies: 30
- Views: 2684
- Fri Jun 17, 2005 3:53 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Concerning Newbies and Gameplay Tips
- Replies: 30
- Views: 3138
a pirate is more fitting to use a scimitar, than a katana sword, but there must be real technical advantages to it. If all pirates found out that there are katana swords which are more balanced than scimitars - I doubt they would go back to their own blades. That is why I'm saying that weapons shoul...
- Thu Jun 16, 2005 2:49 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Concerning Newbies and Gameplay Tips
- Replies: 30
- Views: 3138
there should be no best armor. every armor should protect from different things. And winning is the entire point of going PvP in the first place. You play a role of a character who engages in violence. The only natural instinct for that character, when he is in battle - is the instinct of a fighter ...
- Mon Jun 13, 2005 10:42 am
- Forum: The Hemp Necktie Inn
- Topic: Killing a Pig is Illegal in trollsbane
- Replies: 30
- Views: 2884
- Sun Jun 12, 2005 1:39 am
- Forum: The Hemp Necktie Inn
- Topic: Killing a Pig is Illegal in trollsbane
- Replies: 30
- Views: 2884
Bloody murderer! Pigs are sacred, they have as much right to be in our society as humans, elves, or any other living creatures or races. Believing in extermination of a species for the sake of your own survival is not only an example of selfish parasitism, but also a sign of universal disrespect tow...
- Thu Jun 09, 2005 9:36 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Changes to the skill cap making it more rp/player friendly
- Replies: 40
- Views: 3874
- Thu Jun 09, 2005 9:32 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Changes to the skill cap making it more rp/player friendly
- Replies: 40
- Views: 3874
Its yourselfs fault if you got banned or your skills get reduced, not the fault of the gms. Cass. I am not asking why I was banned. I know that I was banned because I was obviously asking for it. I cannot have this game take any more of my time, thats is why it's better to be banned. I was banned f...
- Thu Jun 09, 2005 12:28 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Changes to the skill cap making it more rp/player friendly
- Replies: 40
- Views: 3874
- Thu Jun 09, 2005 2:23 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Orcs bloody well go flowery.
- Replies: 87
- Views: 5800
- Wed Jun 08, 2005 2:55 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Orcs bloody well go flowery.
- Replies: 87
- Views: 5800
What the hell are you guys talking about? This topic is about flowery orcs. Stop this pretending, this fake discussion, trying to pull out problems and analysis out of your own finger. There is nothing less and nothing more to it: orcs go flowery not because of some character indetermination or inab...
- Tue Jun 07, 2005 4:41 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Orcs bloody well go flowery.
- Replies: 87
- Views: 5800
All I can say is this: Orcs probably strayed away from the brutal path of violence, because they are probably afraid of being banned for powergaming, killing, and inapropriate behavior. Hahahaha. :lol: The only choice is to go flowery and tamed. Kinda hard to become a violent orc, when your skills a...
- Sat Jun 04, 2005 1:09 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: A Short-Term Goodbye
- Replies: 21
- Views: 1959
- Sat Jun 04, 2005 3:44 am
- Forum: The Hemp Necktie Inn
- Topic: Duelling Tournament! / Duell-Turnier!
- Replies: 22
- Views: 2339
- Sat Jun 04, 2005 3:40 am
- Forum: General / Allgemeines (Player Forum)
- Topic: A Short-Term Goodbye
- Replies: 21
- Views: 1959
- Mon May 30, 2005 4:54 am
- Forum: General / Allgemeines (Player Forum)
- Topic: A Guide to Roleplaying
- Replies: 77
- Views: 28915
- Sat May 14, 2005 12:13 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Poisonable food.
- Replies: 37
- Views: 3045
- Thu May 12, 2005 3:19 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Anti-PG methods
- Replies: 70
- Views: 4697
- Thu May 12, 2005 3:08 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Anti-PG methods
- Replies: 70
- Views: 4697
Take a mace, and reshape its tip to have a sharp long spike facing perpendicularly to the handle - swing it - you will make a bloody flipping hole in a chain armor. Sharp weapons of SAME WEIGHT will always do more damage. If you and I were of the same weight category, and if I had a bihander, a ligh...
- Thu May 12, 2005 1:37 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Anti-PG methods
- Replies: 70
- Views: 4697
If he has strength and agility to handle it and fened with it correctly, and constitution enough to compensate for it, and armor to protect shoulders from attacks. While a lesser armored and swifter person will use a shield to block the attacks of the two handed sword and use a smaller sword to deal...
- Thu May 12, 2005 12:56 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Anti-PG methods
- Replies: 70
- Views: 4697
- Thu May 12, 2005 2:37 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Anti-PG methods
- Replies: 70
- Views: 4697
- Wed May 11, 2005 12:36 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Anti-PG methods
- Replies: 70
- Views: 4697
- Wed May 11, 2005 12:22 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Skills
- Replies: 49
- Views: 3641
- Wed May 11, 2005 11:22 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Anti-PG methods
- Replies: 70
- Views: 4697
- Wed May 11, 2005 10:20 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Anti-PG methods
- Replies: 70
- Views: 4697
You're almost done, Konstantin. The answer is: The system is incomplete and not idiot-proof. Oh really? I don't think so. I got the messages rather quickly, and whenever I could not concentrate on learning, I went out and roleplayed with people, but did you care about that? No. The thing is: I don'...