Search found 1048 matches
- Sat Jul 29, 2006 8:47 am
- Forum: General / Allgemeines (Player Forum)
- Topic: "So long, and thanks for all the fish"
- Replies: 43
- Views: 3793
It's a shame to see you go, and unfortunately, I don't think I've ever had the pleasure of RP'ing with you. :cry: But you have decided that playing Illarion has interfered with too much of your free time, and therefore you are cutting it off. Good on you, you have enough willpower to put real life p...
- Tue Jul 25, 2006 12:37 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Why do you play Illarion?
- Replies: 31
- Views: 3049
- Mon Jul 24, 2006 3:07 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Learning system enabled or disabled?
- Replies: 46
- Views: 3556
It depends on what you're fighting and how good you are, really. For instance, with Maggie: if I fight a pig with swords, I will 'try' to learn slashing weapons each time I make a strike. If I use my staff, I learn nothing. If I'm fighting a mummy with swords, I will 'try' to learn slashing with ea...
- Mon Jul 24, 2006 3:03 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Why do you play Illarion?
- Replies: 31
- Views: 3049
- Mon Jul 24, 2006 3:01 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Game suggestions
- Replies: 129
- Views: 8946
Good ideas as well, but regarding the dove suggestion...that's a bit sticky. I'd say make the dove sending timed, as it may be in the real world...say, 5 to 7 minutes for a message to be sent from character to character? Now, there wouldn't be a limit as doves may fly around all the time ('cause Ill...
- Mon Jul 24, 2006 2:48 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Why do you play Illarion?
- Replies: 31
- Views: 3049
Why do you play Illarion?
Boredom always yields a personalized topic.
So, why people? Why?
I'm not really sure why I'm still here, but apparently I do enjoy it otherwise I wouldn't still be around. 3 years going on 4, sheesh.
So, why people? Why?
I'm not really sure why I'm still here, but apparently I do enjoy it otherwise I wouldn't still be around. 3 years going on 4, sheesh.
- Mon Jul 24, 2006 2:37 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Whose RP did you like today?
- Replies: 14863
- Views: 1883746
- Mon Jul 24, 2006 2:33 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Cooking/Nutrition System Suggestions
- Replies: 21
- Views: 2080
All three guesses are correct, but there's another point in which it's just that I play a game for fun. And the more hassle a game is to play, the less fun it is for me. If you implement parts of a system that punish the casual gamer, it's less attractive for people who don't have alot of time to i...
- Mon Jul 24, 2006 2:24 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Game suggestions
- Replies: 129
- Views: 8946
I agree with all points, very good suggestions. Or if need be as an alternative, I'd suggest extended death period (probably 15 minutes or so) in ghost form. Upon revival attributes would be temporarily reduced (10 minutes or so) and the item dropage can remain the same, with no loss in skill (consi...
- Sun Jul 16, 2006 6:05 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Learning System
- Replies: 19
- Views: 1384
- Sat Jul 15, 2006 9:59 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Learning system enabled or disabled?
- Replies: 46
- Views: 3556
- Tue Jul 11, 2006 3:27 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How EXACTLY is theivery played?
- Replies: 29
- Views: 2455
The risky part about roleplaying thievery properly, and holding a dagger to somebody's neck, is that the victim has absolutely no fear and magically breaks free of the grip (my character has 9999 strength duuuur!). Then the combat skills come into play, and the thief gets killed. So I think it'd be ...
- Mon Jul 10, 2006 11:48 am
- Forum: New Players / Neue Spieler
- Topic: Question about Fighting
- Replies: 7
- Views: 762
- Mon Jul 10, 2006 11:24 am
- Forum: General / Allgemeines (Player Forum)
- Topic: How EXACTLY is theivery played?
- Replies: 29
- Views: 2455
- Sun Jul 09, 2006 7:33 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Level Headed Rant
- Replies: 18
- Views: 1317
- Sun Jul 09, 2006 7:26 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Level Headed Rant
- Replies: 18
- Views: 1317
He's a well known character, but not well known as an assassin...that's a secret life he leads, which only the victim could have knowledge of. Now keep in mind I PM'ed the target earlier asking if he wanted to have his character perma-killed or not. And he said no. That's fine, it's his character, I...
- Sun Jul 09, 2006 7:13 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Level Headed Rant
- Replies: 18
- Views: 1317
Level Headed Rant
I'll try and be neutral here. So one of my characters started in the assassin business. He takes out the target, and the only person that could've had any knowledge of who killed who is the target himself...who was dead (not perma-killed, but the ghost-to-cross-revival). And exactly what I was to ex...
- Wed Jul 05, 2006 1:58 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: New Learning System
- Replies: 124
- Views: 6682
- Wed Jul 05, 2006 10:50 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Leather Shoes
- Replies: 9
- Views: 874
Leather Shoes
Why'd the selling price for leather shoes get cut in half?
- Tue Jul 04, 2006 5:24 am
- Forum: General / Allgemeines (Player Forum)
- Topic: A line in the Sand
- Replies: 89
- Views: 5776
- Mon Jul 03, 2006 5:08 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Intelligence
- Replies: 6
- Views: 710
That's why I prefer characters with well rounded attributes. So if any changes in the game occur, my guy will never be shorthanded...he can do a little bit of everything. Delanroth, for example, has decent enough skills and equipment to take on average characters. He may never be the best hand to ha...
- Mon Jul 03, 2006 4:57 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Intelligence
- Replies: 6
- Views: 710
- Mon Jul 03, 2006 3:07 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: WTF? Delanroth isn't a halfling...
- Replies: 2
- Views: 358
WTF? Delanroth isn't a halfling...
He's a human. But when I logged in with him about 3 minutes ago, I found that he's a halfling and is called such in the account system. Can somebody change him back to a human please?
- Mon Jul 03, 2006 5:30 am
- Forum: General / Allgemeines (Player Forum)
- Topic: A line in the Sand
- Replies: 89
- Views: 5776
I agree some people's attitudes should change on here, because there's nothing more laughable than an elitist for a very small game. Yeah, congrats, you're the coolest player in Illarion...that's like being first in the special olympics (joking, joking, don't get on my back ensuing PC mob!). But rea...
- Mon Jul 03, 2006 5:11 am
- Forum: New Players / Neue Spieler
- Topic: Thieves? How do you play one?
- Replies: 7
- Views: 970
- Mon Jul 03, 2006 3:43 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: New Learning System
- Replies: 124
- Views: 6682
- Sun Jul 02, 2006 5:11 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: New Learning System
- Replies: 124
- Views: 6682
- Sun Jul 02, 2006 5:03 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: New Learning System
- Replies: 124
- Views: 6682
- Fri Jun 30, 2006 9:10 am
- Forum: New Players / Neue Spieler
- Topic: Japanese Names and Accents for an Illarion Character
- Replies: 7
- Views: 642
- Thu Jun 22, 2006 4:06 pm
- Forum: New Players / Neue Spieler
- Topic: Become evil mage / Ein böser Magier werden
- Replies: 88
- Views: 5214