Search found 231 matches

by Berengar
Sat Dec 22, 2012 2:06 pm
Forum: General / Allgemeines (Player Forum)
Topic: Older Players
Replies: 100
Views: 67221

Re: Older Players

Why did you start playing, what were you looking for? About 10 years ago I found Illarion by coincidence after a rather disappointing Tibia experience and became immedately addicted :) And now that I think about it I think I ve been gone longer than I played.. If you quit, why did you quit playing a...
by Berengar
Wed Dec 05, 2007 9:58 pm
Forum: General / Allgemeines (Player Forum)
Topic: Skills and IG-Time // Fähigkeiten und IG-Zeit
Replies: 31
Views: 3990

I didn't propose a class system, I just doubtet if the system was adaptable to Illa BECAUSE we DON'T HAVE A CLASS SYSTEM but they do :wink:
by Berengar
Wed Dec 05, 2007 9:42 pm
Forum: General / Allgemeines (Player Forum)
Topic: Skills and IG-Time // Fähigkeiten und IG-Zeit
Replies: 31
Views: 3990

Djironnima wrote: Um dieses zu lösen fände ich es sinnvoll wenn GMs, in einem streng begrenztem Rahmen, für sehr gutes Rollenspiel, gelöste Quests oder besondere Aktivitäten (wie das lernen bei einem Meister), Fähigkeitsanhebungen verteilen dürften. I like the idea of alternate ways to gain skill, ...
by Berengar
Wed Dec 05, 2007 7:28 pm
Forum: General / Allgemeines (Player Forum)
Topic: The Temple
Replies: 127
Views: 13945

Since this thread is so popular I'll add my two cents, before I'll turn back to study the extremely thrilling legal regulations in Austrian health care... When I joined this game, we still had the very old client, without any name check, account system or anti-powergaming system. I created my char w...
by Berengar
Mon Dec 03, 2007 11:59 pm
Forum: General / Allgemeines (Player Forum)
Topic: Which character was your newbie-guide?
Replies: 104
Views: 13180

I think I figured out the technical things myself (back in the golden days when you could mine on any rock tile right next to TB :wink: )
People responsible for me sticking around were Mishrack and later on Caranthir *nostaligcal sigh*
by Berengar
Wed Nov 28, 2007 10:38 pm
Forum: General / Allgemeines (Player Forum)
Topic: Powergaming (cont'd)
Replies: 56
Views: 6420

I'm glad to see that some things never change :)

Being gone for a veeeeeery long time (and still just haunting the forums :wink: ) I don't think I'm qualified to comment on the subject, however, I fully agree with Aeghol :D
by Berengar
Wed May 16, 2007 10:32 pm
Forum: General / Allgemeines (Player Forum)
Topic: The recent Lich quest.
Replies: 63
Views: 5433

@Lrmy: But it isn't possible on both sides, system-wise... Pendar confronts lich+his fellas on his own; Pendar attacks/gets attacked lich+fellas; Pendar dies. Questchar confronts army; Questchar attacks/gets attacked; Questchar isn't even scratched and could annihilate a whole army on his own, if he...
by Berengar
Tue May 15, 2007 8:10 pm
Forum: General / Allgemeines (Player Forum)
Topic: The recent Lich quest.
Replies: 63
Views: 5433

Sorry if anyone should feel insulted by the sarcastic part of my last post, didn't mean to :cry: Its quite simple. If the evil bad guy is defeatable by heavily armed PC's. Then you have no quest. The heavily armed PC's even if not seen for a year shall appear out of nowhere with no reason and slay t...
by Berengar
Mon May 14, 2007 11:28 pm
Forum: General / Allgemeines (Player Forum)
Topic: The recent Lich quest.
Replies: 63
Views: 5433

I neither have the time nor the comittment (maybe I have finally grown up :wink: ) to be active enough to explore the depths of the recent lich quest. In fact the only "event" my char took part in was the gathering at the grey rose castle, but still I feel like expressing my feelings about...
by Berengar
Thu May 10, 2007 9:14 pm
Forum: General / Allgemeines (Player Forum)
Topic: Monster drop related problems
Replies: 60
Views: 7165

Ogres drop metal shields quite often... don't know if that is deliberate :wink:
by Berengar
Wed May 09, 2007 5:02 pm
Forum: General / Allgemeines (Player Forum)
Topic: The Wipe
Replies: 114
Views: 7152

Didn't care to read the whole thread but I guess pages 2-4 are similar to page 1 and can be summed up as "let's flame the devs" :wink: I must say I think it is good, that SOMETHING was done trying to balance out a rather far-reaching change. Somebody will always complain, no matter what yo...
by Berengar
Thu Apr 19, 2007 5:46 pm
Forum: The Hemp Necktie Inn
Topic: Tasche gefunden...
Replies: 0
Views: 437

Tasche gefunden...

Wenn Ihr Eure Habseligkeiten vom Friedhof wiederhaben wollt, lasst mir eine Nachricht zukommen.

~Berengar

Berengar hängt eine Skizze unter die Nachricht. Das darauf abgebildete Objekt soll wohl eine Echse darstellen ((32....)), hat jedoch mehr Ähnlichkeit mit einer Ente...
by Berengar
Tue Dec 26, 2006 4:43 pm
Forum: General / Allgemeines (Player Forum)
Topic: Magic Discussion
Replies: 1557
Views: 87656

Ive got an idea ;] How about we have a few people wander around the isle and choose who they think are the best roleplayers, and offer them runes. That way we can keep the favourtism and elitist nature of magic to its highest degree ;] Hasn't that happened already? :wink: But seriousely, why would ...
by Berengar
Mon Jun 19, 2006 12:39 pm
Forum: General / Allgemeines (Player Forum)
Topic: NPC mages
Replies: 14
Views: 1489

@staff: so? reply, please :)
Yes?
No?
Not possible?
About to fix that in the next few days anyway?
Too much work?
We re too lazy?
Stfu and walk around them?
by Berengar
Sat Jun 17, 2006 1:42 pm
Forum: General / Allgemeines (Player Forum)
Topic: NPC mages
Replies: 14
Views: 1489

NPC mages

Yes, I know they are bugged, and I know that you know they are bugged :D Just wanted to ask if it would be possible to take them out until this gets fixed, because it happened already two times to me that my char was going for a walk in the graveyard crypts, enjoing the cool air and calm atmosphere ...
by Berengar
Fri Jun 16, 2006 9:25 pm
Forum: General / Allgemeines (Player Forum)
Topic: New, dangerous enemy
Replies: 26
Views: 1647

I don't think that a very big axe and a very big warhammer have that much difference concerning the area you hit with... and if it made such a huge difference two handed and bastard sword would have to hit any time, except your opponent was built like a disc :wink: Anyway, I didn't want to start ano...
by Berengar
Fri Jun 16, 2006 7:19 pm
Forum: General / Allgemeines (Player Forum)
Topic: New, dangerous enemy
Replies: 26
Views: 1647

ermm... but why can't you hit them with slashing weapons? Don't know if they have been changed again, but quite a while ago I needed minutes to kill one with a short sword, not because it did no damage, but because I barely hit... no chance at all to hit them with a double axe. Don't mind concussion...
by Berengar
Tue Jun 06, 2006 7:46 pm
Forum: General / Allgemeines (Player Forum)
Topic: Feedback: New client and map update
Replies: 55
Views: 3700

@Ses'sth:Please, don't turn this into another "But-in-RL/medieval-times-it-would-be- like-that" topic... We all agree that it looks nicer than before (I think so at least :wink: ) However, so many cut offs are quite annoying and in addition to that you virtually have to walk the paths when...
by Berengar
Mon Jun 05, 2006 1:33 pm
Forum: General / Allgemeines (Player Forum)
Topic: Feedback: New client and map update
Replies: 55
Views: 3700

I agree with Miklorious, except for the new shop. I like it :) And I don't mind the river outiside of Trollsbane, but I agree that it has too few crossings. Suggestions: Move the Ardon Lake a little north and draw it around Trollsbane towards the north tower-gate. It would be a natural border, so yo...
by Berengar
Wed May 31, 2006 12:17 am
Forum: General / Allgemeines (Player Forum)
Topic: Dangerous changes to Gobiath
Replies: 101
Views: 7146

I'll tell you what, if someone can post a video (or a link to one) of someone beating a wolf barehandedly before someone can post one of someone being eaten by a wolf. Then their strength will be reduced. Aye? http://www.tkdforum.at/Video.html No wolf, but I found a man defeating a bear bare handed...
by Berengar
Thu May 25, 2006 12:06 am
Forum: General / Allgemeines (Player Forum)
Topic: Whose RP did you like today?
Replies: 14862
Views: 1768398

Hooray for Retlak... the bad guys dont get enough appreciation anyway imo :wink:
by Berengar
Tue May 23, 2006 10:37 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Server Status
Replies: 4314
Views: 362851

down?
by Berengar
Mon May 15, 2006 9:02 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: New-NPCs_Problems
Replies: 139
Views: 12249

(hope this hasn't been said already, was too lazy to read through the whole thread :oops: )

Halbling in Trollsbane: Er nimmt nur "Ich möchte [Zahl] starker Heiltrank kaufen", HeilTRÄNKE vekauft er keine.
(auf Englisch geht nur "strong healingpotions" also zusammen geschrieben.)
by Berengar
Sun May 14, 2006 9:47 pm
Forum: General / Allgemeines (Player Forum)
Topic: Pushed Characters, mark 2
Replies: 35
Views: 2769

Re: Pushed Characters, mark 2

These pushed character are put there for a reason, to support various groups within the game. To encourage those who have little support and provideing them with support. And not like some people would say, prance about and act like gods . I think that is all, what was asked for :wink: If I remembe...
by Berengar
Sat May 13, 2006 2:55 pm
Forum: General / Allgemeines (Player Forum)
Topic: New Fighting System changes
Replies: 67
Views: 4626

I think the respawn rate was lenghtened to give our fellow mage buddies a chance to go down there as well :wink:
by Berengar
Sat May 06, 2006 3:57 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Server Status
Replies: 4314
Views: 362851

Seems so.
by Berengar
Fri May 05, 2006 12:43 pm
Forum: General / Allgemeines (Player Forum)
Topic: New Fighting System changes
Replies: 67
Views: 4626

@ Keikan: Ok, once again: Mage (high skills/high stats for magic, so "PGed and beyond any sane" according to you) attacks Fighter (high skills/high stats for fighting, also "PGed and beyond any sane") with big fireball --> Fighter sucks, and that is a good thing. (Yes, the player...
by Berengar
Fri May 05, 2006 12:16 pm
Forum: General / Allgemeines (Player Forum)
Topic: New Fighting System changes
Replies: 67
Views: 4626

@ Poots: Hurray, glad to see that useless flaming hasn't died out... [quote]Ive never seen an ogre mage[/quote] so you have no idea what I was talking about. @ Grobul: Ogre Mages: In my opinion mages (no matter if NPC's or player chars) are very strong, and can kill every fighter with a few spells, ...
by Berengar
Fri May 05, 2006 12:58 am
Forum: General / Allgemeines (Player Forum)
Topic: New Fighting System changes
Replies: 67
Views: 4626

General impression: I think it is quite balanced now, maybe just a little more parry in general. NPC's: Many of them are overpowered now imo (tested ogres, trolls, demon skelletons). I think it's because parry in general is lower, so they hit more and do too much damage compared to the amount of suc...
by Berengar
Thu Apr 27, 2006 8:27 pm
Forum: General / Allgemeines (Player Forum)
Topic: Fighting system
Replies: 234
Views: 15705

This doesn't just affect daggers. Now it is virtually not possible to fight without using the weapon+shield combo, what would lead to a lack of variety, because if any other weapon is pointless you won't use it.