Search found 3493 matches

by Gro'bul
Tue Aug 19, 2008 3:33 am
Forum: General / Allgemeines (Player Forum)
Topic: Neck Ties
Replies: 42
Views: 3963

I think this is really out of period of the game. Furthermore the first precursors of "neckties" don't appear until the 17th century, let alone neckties or a "suit". There will be new, fancier clothing within the year (hopefully).

http://illarion.org/general/us_rpg_guide.php#2
by Gro'bul
Thu Aug 07, 2008 1:42 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Tools Degrading too fast or just sickles?
Replies: 73
Views: 7054

At least you have a chance to wear them down and repair them, there was a time in the past where tools would just have a random chance to break during use. I had to have someone supply me with hammers and shovels while I mined because they broke so often, take 4-5 sickles with me, even carried an ex...
by Gro'bul
Wed Aug 06, 2008 2:40 am
Forum: General / Allgemeines (Player Forum)
Topic: New Items
Replies: 27
Views: 3303

http://usa.autodesk.com/adsk/servlet/mform?siteID=123112&id=9432085 You can fill that out and Get Maya8.5 PLE, the only catch is you won't be able to use it for Illarion graphics as the renderer has watermarks all over it. Its useful for learning however, it comes with the full set of tutorials ...
by Gro'bul
Sat Aug 02, 2008 7:36 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Tools Degrading too fast or just sickles?
Replies: 73
Views: 7054

quite good scraped - quite good highly scraped after 5 trees/roughly 100-150 actions. Thats only one condition level though. My char is very good at lumberjacking, might effect that. Thats roughly 600 actions till breaking. Repairing restores typically 2-3 condition or 300-450 actions. Could repair ...
by Gro'bul
Wed Jul 30, 2008 4:51 am
Forum: General / Allgemeines (Player Forum)
Topic: Death is Serious Business
Replies: 47
Views: 4823

Why don't we go the other way, and make death ONLY have a death sickness. This way, its an inconvenience to "die". Then its only annoying, not angering and causing irateness among people. Then its basically only "knocking out" instead of killing. Game = fun right?
by Gro'bul
Tue Jul 22, 2008 7:08 am
Forum: General / Allgemeines (Player Forum)
Topic: The Bug I Love
Replies: 50
Views: 7133

Map is too small for a proper distribution in my opinion. I could not even go pick some fruit without being armored like that. Who hires mercenaries to pick fruit? Srsly
by Gro'bul
Mon Jul 21, 2008 10:59 pm
Forum: General / Allgemeines (Player Forum)
Topic: Clothing
Replies: 26
Views: 2988

I have made a few new things.
Image
Image
Image
by Gro'bul
Mon Jul 21, 2008 8:23 am
Forum: General / Allgemeines (Player Forum)
Topic: Buildings' shadows.
Replies: 46
Views: 5568

If your out of a shadow, and someone is in it, can the person who is not in it hear the other persons #me's? Yes, but they can't really see where you are. It then occurs to me that to drop a "#me runs through the building's shadow" if you have to cross through one to get where your going ...
by Gro'bul
Mon Jul 21, 2008 7:54 am
Forum: General / Allgemeines (Player Forum)
Topic: Buildings' shadows.
Replies: 46
Views: 5568

If your out of a shadow, and someone is in it, can the person who is not in it hear the other persons #me's?
by Gro'bul
Mon Jul 21, 2008 4:44 am
Forum: The Hemp Necktie Inn
Topic: Die Neue Union // The New Union
Replies: 201
Views: 38330

I will gladly support the proposals of Munalander.

Gilbert Merimac
by Gro'bul
Mon Jul 21, 2008 3:53 am
Forum: General / Allgemeines (Player Forum)
Topic: Buildings' shadows.
Replies: 46
Views: 5568

Re: Buildings' shadows.

How is hiding in a buildings shadows unrealistic? If you place something behind a box and you cannot see it, you can get up and look behind the box. In Illarion you cannot do that, and so these "zones" are called "shadows". It is already implemented, for example, that you can hi...
by Gro'bul
Sat Jul 19, 2008 5:23 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Where does Illarion save files?
Replies: 10
Views: 1180

Right click the icon, "properties" copy and paste the address into a window (you'll need to pick the location out of all the text). Theres the program files, your charfiles (much bigger) are stored in a seperate folder.
by Gro'bul
Fri Jul 18, 2008 7:11 am
Forum: New Players / Neue Spieler
Topic: Stealing mules?
Replies: 7
Views: 1339

Tell me about it, I just had my freaking mule stolen when mining, worse feeling in the game in my opinion. Are you sure it didn't just dissapear? Mules dissapear in like 5 min, a short time really. On stealing mules-I believe you can only take a mule if the owner is a certain distance from the mule.
by Gro'bul
Thu Jul 17, 2008 5:50 pm
Forum: New Players / Neue Spieler
Topic: Houses
Replies: 10
Views: 1904

http://illarion.org/community/forums/vi ... hp?t=20803

Of course a link to the building rules may be helpful. :)
by Gro'bul
Wed Jul 16, 2008 5:30 am
Forum: General / Allgemeines (Player Forum)
Topic: dye buckets
Replies: 10
Views: 1560

Tanistian_Kanea wrote:you've duplicated buckets? how? (it should be fixed)
Not sure, hence by accident. Seems to happen randomly (alot of crafts use buckets).
by Gro'bul
Wed Jul 16, 2008 2:02 am
Forum: General / Allgemeines (Player Forum)
Topic: dye buckets
Replies: 10
Views: 1560

When did we bring back tool loss? :P Yeah I experienced this too, of course I've accidentally duplicated alot more buckets than I've bought too so I'm not complaining. :)
by Gro'bul
Sun Jul 13, 2008 4:01 am
Forum: New Players / Neue Spieler
Topic: short fur trousers
Replies: 9
Views: 1560

What is strange is, I don't recall any items by this name existing. :? I cannot make it at the test server in tailoring.
by Gro'bul
Wed Jul 09, 2008 1:46 am
Forum: General / Allgemeines (Player Forum)
Topic: milk???
Replies: 35
Views: 4021

Cheese cheese cheese! I will make a bucket of milk graphic (white bucket maybe with some milk foam on it?) if we need it.

http://illarion.org/community/forums/vi ... hp?t=25335
Image
by Gro'bul
Tue Jul 08, 2008 6:09 am
Forum: General / Allgemeines (Player Forum)
Topic: Meaning of Red Names
Replies: 103
Views: 8427

Dantagon Marescot wrote: And Gobby... when you asked, didn't I say I didn't like it before it was added?
The question was whether it should replace numbers fully, which didn't happen if I recall. :)
by Gro'bul
Tue Jul 08, 2008 5:22 am
Forum: General / Allgemeines (Player Forum)
Topic: Meaning of Red Names
Replies: 103
Views: 8427

Why can't I just roleplay he's naked if we make the truth of the game so relative? It is a problem that players are untruthful about their characters. How can you counteract this except make the truth easily accessible?
by Gro'bul
Mon Jul 07, 2008 5:59 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Something messed up somewhere
Replies: 4
Views: 836

First we've had a complete client update. This means you need to redownload the entire client again before you can play (pretty sure of that). I've never encountered a download stall. I've seen it start downloading, stop at a random % for a while, then it finish instantly on the progress bar.
by Gro'bul
Sun Jul 06, 2008 7:54 pm
Forum: New Players / Neue Spieler
Topic: Mule takes a break.
Replies: 6
Views: 1462

Seriously, think about becoming a high level blacksmith when you had to transport ore on foot and you had to shift click each ingot smelted, be thankful its so easy now. :wink: But in those days you only needed 1 ingot for a suit of armor, not 20. You needed 20-40 armors to get 1 good armor. :wink:
by Gro'bul
Sun Jul 06, 2008 2:09 am
Forum: New Players / Neue Spieler
Topic: Mule takes a break.
Replies: 6
Views: 1462

Seriously, think about becoming a high level blacksmith when you had to transport ore on foot and you had to shift click each ingot smelted, be thankful its so easy now. :wink:
by Gro'bul
Tue Jul 01, 2008 3:18 am
Forum: General / Allgemeines (Player Forum)
Topic: I...I am fat? Noooo!
Replies: 37
Views: 4565

Hadrian_Abela wrote:
The Less wrote:Let's be honest, no Illa player has a fat char by deliberate do they?
Unless they're hobbits...
Gilbert isn't fat, he's just festively plump. :D
by Gro'bul
Mon Jun 30, 2008 12:22 am
Forum: General / Allgemeines (Player Forum)
Topic: Serverupdate, server down
Replies: 89
Views: 9065

Tanistian_Kanea wrote:i wore mine on belt.
Same here, unless spoons count as weapons. :)
by Gro'bul
Thu Jun 26, 2008 4:49 am
Forum: General / Allgemeines (Player Forum)
Topic: Planting and areas revisited
Replies: 3
Views: 965

I find it interesting that the Grey Rose or Nordmark actually lets people farm their land free of fee or punishment. :? This makes market monopolies a minor travel inconvenience rather than a forced interaction, and doesn't really encourage anything. Down with monopolies, and up with pure seasonal p...
by Gro'bul
Wed Jun 25, 2008 7:34 pm
Forum: General / Allgemeines (Player Forum)
Topic: food...a continuation
Replies: 23
Views: 2636

At one point rabbit dish was one of the most difficult to make. Then the dishes were switched around in skill level in a more logical manner, but their FV was not.
by Gro'bul
Wed Jun 25, 2008 5:22 pm
Forum: General / Allgemeines (Player Forum)
Topic: fairy speed
Replies: 29
Views: 3265

Would it be possible for fairies to fly over minimal bodies of water? 2 - 5 tile wide streams and rivers? This seems like a good escape method for something that can fly.
by Gro'bul
Mon Jun 23, 2008 2:19 am
Forum: General / Allgemeines (Player Forum)
Topic: Limit fishing?
Replies: 50
Views: 5566

After some advice to brown and burn it a lil bit I came up with this.
Image
by Gro'bul
Sun Jun 22, 2008 7:17 pm
Forum: General / Allgemeines (Player Forum)
Topic: Limit fishing?
Replies: 50
Views: 5566

Hadrian_Abela wrote:I'm sure the main problem is lack of graphics.

It wouldn't take more than an hour to code the change.
I think the main problem is that they don't seem to want this. A good 15 minutes will suffice to make a smoked fish graphic.