Search found 8 matches

by jmclark
Fri Dec 25, 2020 8:10 pm
Forum: General / Allgemeines (Player Forum)
Topic: Hello
Replies: 5
Views: 46835

Re: Hello

Welcome!

I second the Discord channel! It's a fun place to hang out!

--PO Geoffery.
by jmclark
Fri Dec 25, 2020 2:08 am
Forum: Trading / Handel
Topic: In search of rare herbs
Replies: 0
Views: 2550

In search of rare herbs

Greetings all,

I am seeking to purchase rare herbs, most especially those not found near Cadomyr.

For specific needs and prices send a dove or inquire at the Cadomyr market.

--Geoffery the Quiet
by jmclark
Wed Dec 23, 2020 8:47 pm
Forum: General / Allgemeines (Player Forum)
Topic: How do attributes affect skills and combat?
Replies: 1
Views: 36852

Re: How do attributes affect skills and combat?

I'm still working out the combat stuff myself, so I can't answer that. Alchemy is alchemy, and however you have the stats split doesn't matter. I think that each stat point is helpful, unlike DnD where only even numbers matter; the calculations for stats are based off the total value you have in eac...
by jmclark
Tue Jun 21, 2016 9:59 pm
Forum: General / Allgemeines (Player Forum)
Topic: Older Players
Replies: 100
Views: 502383

Re: Older Players

For those that have been in the game off and on for a long time, am talking of over three years (which is not long to some I know :D ) Why did you start playing, what were you looking for? I used to play UO with a good RP group, and I was looking for a game that was more RP focused. If you quit, why...
by jmclark
Mon Jan 07, 2013 12:45 am
Forum: New Players / Neue Spieler
Topic: Bow Ranges
Replies: 17
Views: 20070

Re: Bow Ranges

Because your eyes don't pull the bow strings. It should be a mixture of both str and per. (I understand the game mechanics are an abstraction, but with that in mind) With an actual bow (compound or traditional), your physical strength only matters as far as it means that you can draw the bow back t...
by jmclark
Sat Jan 05, 2013 12:56 am
Forum: New Players / Neue Spieler
Topic: Bow Ranges
Replies: 17
Views: 20070

Re: Bow Ranges

Please, no. Scaling the chance to hit is totally sufficient. Do not confuse players with varying ranges, depending on attributes. If we one day show the item values and the player reads "range 8" and the bow just shoots 5 tiles, well, that is really, really bad. Why not set range to perce...
by jmclark
Fri Jan 04, 2013 10:44 am
Forum: New Players / Neue Spieler
Topic: Bow Ranges
Replies: 17
Views: 20070

Re: Bow Ranges

I am waiting for a dev to speak for the final version however previously bow length had some to do with attribute but also some to do with skill. The better the skill the higher/longer the length. I am hoping that has improved with the VBU to encompass more of perception yet haven't tried it yet wi...
by jmclark
Fri Jan 04, 2013 6:46 am
Forum: New Players / Neue Spieler
Topic: Bow Ranges
Replies: 17
Views: 20070

Bow Ranges

Out of curiosity, what is the range of a bow? I just started playing and the shortbow I began with has a range of only 3-4 paces. Am I doing something wrong?