Since Glyph forging is on the Dev Server for testing, we should seriously test this stuff !
Anyone with me ?
Search found 3740 matches
- Fri May 04, 2018 12:03 pm
- Forum: Proposals / Vorschläge
- Topic: Glyph Forgers
- Replies: 74
- Views: 20488
- Sun Jun 18, 2017 1:42 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 17231
Re: Das 29. Illariontreffen in Friesen bei Bamberg
Armer Shi ! Aber sei unbesorgt, wir haben für dich einen mitgetrunken.
Bin wieder zu Hause. War ein schönes Treffen, danke an alle die da waren.
...Nie wieder Marshmallows !
Bin wieder zu Hause. War ein schönes Treffen, danke an alle die da waren.
...Nie wieder Marshmallows !
- Sat Jun 10, 2017 1:35 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 17231
Re: Das 29. Illariontreffen in Friesen bei Bamberg
Astrein. Ihr seid Klasse
- Thu Jun 08, 2017 8:29 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 17231
Re: Das 29. Illariontreffen in Friesen bei Bamberg
Mit Essen schaut es ganz okay aus, das sollten wir hinkriegen: Wenn wir genug Fleisch haben werden wir am Freitag nochmal Grillen. Da fragt sich allerdings ob der Salat ausreicht. Ich werde eine Schüssel Kartoffelsalat produzieren. Daum bitte ich hier darum daß zwei drei Leute noch andere Salate mac...
- Sun Jun 04, 2017 8:59 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 17231
Re: Das 29. Illariontreffen in Friesen bei Bamberg
Habe meine To-DoListe fürs Treffen geupdated: Nitram auf dem Treffen mit Anlauf knuddeln, hochheben, durch die Luft wirbeln und drücken bis er zappelt, rot anläuft und nach Luft jappst. Und dann weil er zappelt, rot anläuft und nach Luf jappst. BTW, Tialdin hat sich bei mir gemeldet, er schafft es l...
- Fri Jun 02, 2017 8:00 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 17231
Re: Das 29. Illariontreffen in Friesen bei Bamberg
Sehr Geil ! Da freu ich mich jetzt gleich doppelt aufs Illatreffen !
Leute, wir brauchen noch Einiges an Zeugs, einen oder zwei Grills, paar Geschirrtücher und so weiter (siehe oben).
Leute, wir brauchen noch Einiges an Zeugs, einen oder zwei Grills, paar Geschirrtücher und so weiter (siehe oben).
- Sun May 28, 2017 12:56 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 17231
Re: Das 29. Illariontreffen in Friesen bei Bamberg
Wenn wir am Anreisetag (Donnerstag) und evtl. auch am Freitag Grillen wollen, dann brauchen wir für unsere Gruppengröße einen größeren oder zwei normalgroße Grills und einen Sack Holzkohle, oder nach Belieben Grillbriketts.
Und Grillfleisch und Salate.
Wer von euch kann was davon mitbringen ?
Und Grillfleisch und Salate.
Wer von euch kann was davon mitbringen ?
- Sat Mar 11, 2017 12:11 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Relog setback is back
- Replies: 9
- Views: 2936
Re: Relog setback is back
Hmmmh, i dunno...
"Ruthless stupid lack-of-rp-wanking powergamed butt-head who toptally pwns me when attacked and fightinging back" >100
"Ruthless stupid lack-of-rp-wanking powergamed butt-head who toptally pwns me when attacked and fightinging back" >100
- Thu Mar 09, 2017 7:01 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 17231
Re: Das 29. Illariontreffen in Friesen bei Bamberg
bis hier aktuell
- Fri Mar 03, 2017 9:23 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 17231
Re: Das 29. Illariontreffen in Friesen bei Bamberg
English translative text by ltgmkay Translation Fine-tuned by Soraja Registration is open As previously announced, the next meeting for and by Illarion Players will soon take place in Germany. When check actual topic for dates Arrival: around 1 PM Collective Cleanup at the end: until around 12 PM wh...
- Fri Feb 24, 2017 8:45 pm
- Forum: New Players / Neue Spieler
- Topic: Albar, Salkamar, Gynk
- Replies: 12
- Views: 7102
Re: Albar, Salkamar, Gynk
The old illarion lore had a basic concept. If you read the town descriptions, you can see this concept "shine through" in the weave of the lore. Remember, it's OLD, so what the staff decides for a new background can be completely different. The basics for Albar and Salkamar were: Albar (Da...
- Sat Sep 10, 2016 10:14 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Was there a time when Illarion had more than 10 players
- Replies: 113
- Views: 25841
Re: Was there a time when Illarion had more than 10 players
Well, one or two people can be stubborn. It's in the state of the human, know what i mean. We all like to stick to the plans we made, even if they don't work out that well. However, i do think you have the right to appear a bit "stubborn" when you've put a few thousand hours of your spare ...
- Tue Sep 06, 2016 8:40 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen in Friesen bei Bamberg
- Replies: 41
- Views: 17231
Das 29. Illariontreffen in Friesen bei Bamberg
(This topic is about the 28th Illarion-RL-Meeting in Germany 2nd to 5th october. If information for English speaking people who want to join the meeting is needed) Anmeldung ist OFFEN Wie bereits angekündigt, findet bald wieder das nächste Treffen für und von Illarion-Spielern in Deutschland statt....
- Thu May 26, 2016 1:10 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: *.itx and *.wav files license
- Replies: 8
- Views: 3228
Re: *.itx and *.wav files license
The spinoffs, however, refer to the old background (which is mostly not used anymore nowadays, and the small parts still in use have undergone some changes). Both spinoffs are very well done and very worth a play on their own.
- Sun Mar 13, 2016 12:03 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Forum Tone / Rants
- Replies: 23
- Views: 6801
Re: Forum Tone / Rants
If a community wants to achieve something - like getting more players to play and grow the game platform with gained manpower - then it is a very bad idea to be agressive towards newcomers and other community members, especially those who actually put or have put work into the game itself. Me ? I've...
- Wed Mar 09, 2016 9:59 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Forum Tone / Rants
- Replies: 23
- Views: 6801
Re: Forum Tone / Rants
The tone on the forums isn't the problem. It's a symptom. Yeah, i thougt so too, for a while. But then took a second thought. Of course feedback is necessary. However, there is a difference between "good constructive feedback" and "childish or senseless whining / ranting". And t...
- Wed Mar 09, 2016 5:56 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Forum Tone / Rants
- Replies: 23
- Views: 6801
Re: Forum Tone / Rants
We all have seen people check the forums for help and never be seen again, right ? I see the effect of these posts in myself: I make a new character, play a bit, have some fun, check the forums, well - and i think "I don't need that childish mess again", and then i don't log in for months....
- Wed Mar 09, 2016 5:18 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Forum Tone / Rants
- Replies: 23
- Views: 6801
Forum Tone / Rants
Hello everyone. We all agree that illarion's main problem comes down to the following : Not enough players. Summary, short: Not enough players to recruit new programmers and new gamemasters from that speak both languagues, not enough players to fill the game map and towns, not enough players to form...
- Thu Mar 03, 2016 7:50 pm
- Forum: Proposals / Vorschläge
- Topic: Guild discussion
- Replies: 16
- Views: 3428
Re: Guild discussion
Well - as much fun as a little conflict play can be - you run much longer with a less radical agenda for a guild concept. The farmer's union, for example, was a guild that had a simple, yet fun-inducing little concept. It lasted much longer than most other "evil-domination-action-only" ori...
- Tue Mar 01, 2016 9:45 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 29. Illariontreffen
- Replies: 14
- Views: 4934
Re: Das 29. Illariontreffen
Ich muss meinen Jahresurlaub im Januar festlegen, drum werd ich nur zu Treffen hin können die nicht mehr als ein/zwei Stunden Fahrt von Friesen/Nürnberg weg sind. Ansonsten lohnt es sich kaum Samstags hin- und Sonntags gleich wieder zurückzufahren. Wenns näher in der Gegend ist kann ichs theoretisch...
- Tue Mar 01, 2016 8:41 pm
- Forum: Proposals / Vorschläge
- Topic: Guild discussion
- Replies: 16
- Views: 3428
Guild discussion
Concerning guilds and guild support : If you get a few people and get an active group, you still get support. Easiest is to gain influence in a town and connect the group with the town. That of course rquires your group to gain town rank and have some members. If you're big enough, you might even ki...
- Thu Feb 25, 2016 8:36 pm
- Forum: Proposals / Vorschläge
- Topic: Why I suddenly disappeared.
- Replies: 20
- Views: 5544
Re: Why I suddenly disappeared.
Why does one hear, over the past years, "the GMs should do this / have done that / should not do this..." and so on and so on ? I mean: Come on. This community was at it's very best when players were more active than GMs, founded guilds, started weird projects, played for goals amongst the...
- Sat Jan 02, 2016 1:58 pm
- Forum: Proposals / Vorschläge
- Topic: New 4th Faction
- Replies: 11
- Views: 2516
Re:
I would rather see place for "evil" characters than idea like this. It looks like making a place for chat. Game lacks fraction what would inspires to conflicts. Now attacking others is fastest way to get banned from all towns, so I'm surprised why you lack place with no pvp. There was onc...
- Mon Nov 09, 2015 9:02 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Gm power action
- Replies: 5
- Views: 2174
Re: Gm power action
If your char got imprisoned, it usually means your character has gotten himself into an area of influence where he acted against ingame law. You can usually avoid that by staying elsewhere and avoid "official" characters of such a fraction. If you don't, well, own fault. If someone however...
- Wed Sep 02, 2015 8:38 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Why Illarion WILL fail
- Replies: 12
- Views: 6386
Re: Why Illarion WILL fail
True stuff. You can advertise as much as you want, if you scare away the most new players the ads do'nt change much. However: especially a "traditional" RP-game like illarion needs to put work into its advertising. Many people nowadays are very used to features like ingame guild systems, m...
- Wed Sep 02, 2015 8:19 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: 28. Illariontreffen
- Replies: 18
- Views: 5593
Re: 28. Illariontreffen
Noch nicht sicher ob ich Donnerstag und Freitag frei hab, also ab spätestens Freitag Abend dabei !
- Sun May 03, 2015 3:19 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Das 27. Illarion Treffen
- Replies: 36
- Views: 11372
Re: Das 27. Illarion Treffen
Danke an alle, die da waren ! Das Treffen hat nen ziemlichen Riesenspaß gemacht.
...Daheim beim Umziehen fiel mir an der rückseitigen Seite meiner Hose auf: Wie zum Geier kam Lametta an meinen Arsch ? O_O
...Daheim beim Umziehen fiel mir an der rückseitigen Seite meiner Hose auf: Wie zum Geier kam Lametta an meinen Arsch ? O_O
- Wed Apr 08, 2015 11:06 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Does anyone remember the Temple?
- Replies: 27
- Views: 9345
Re: Does anyone remember the Temple?
Yeah, bad thing about purely conflict-oriented groups (=villains) is that they can be fun in the beginning, but become annoying after a while. Bad thing about purely "evil" groups is that they mainly cause conflict and everything else (=nice RP) with those characters would be very, very in...
- Tue Apr 07, 2015 10:40 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Fast 13 Jahre Illarion
- Replies: 79
- Views: 21017
Re: Fast 13 Jahre Illarion
@Estralis: Warum nur in Balken denken. Mach einen Balken mit Rahmen, der immer eine Farbe hat. Hatten wir früher mit Schrift. Balken voll/Schlecht: Rahmen ROT Balken normal: Rahmen GELB Balken gering/gut: Rahmen GRÜN Vielleicht nen Mouseover, der zeigt : "rot: Lernrate ist gering, du lernst kau...
- Mon Apr 06, 2015 10:00 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Erklärung
- Replies: 9
- Views: 3091
Re: Erklärung
Gals, Guys, it's nice that you all are here. I thank you all for that. I've seen both some german and some english players ignore my characters, no matter which languague i used, mainly because they were idle or busy, with what ever. So there's no "side" you can blame. So, please do yourse...