Search found 3740 matches

by Damien

Fri May 04, 2018 11:03 am
Replies: 74
Views: 7688

Re: Glyph Forgers

Since Glyph forging is on the Dev Server for testing, we should seriously test this stuff !

Anyone with me ?

by Damien

Sun Jun 18, 2017 12:42 pm
Replies: 41
Views: 9257

Re: Das 29. Illariontreffen in Friesen bei Bamberg

Armer Shi ! Aber sei unbesorgt, wir haben für dich einen mitgetrunken.

Bin wieder zu Hause. War ein schönes Treffen, danke an alle die da waren.
...Nie wieder Marshmallows !

by Damien

Thu Jun 08, 2017 7:29 pm
Replies: 41
Views: 9257

Re: Das 29. Illariontreffen in Friesen bei Bamberg

Mit Essen schaut es ganz okay aus, das sollten wir hinkriegen: Wenn wir genug Fleisch haben werden wir am Freitag nochmal Grillen. Da fragt sich allerdings ob der Salat ausreicht. Ich werde eine Schüssel Kartoffelsalat produzieren. Daum bitte ich hier darum daß zwei drei Leute noch andere Salate mac...

by Damien

Sun Jun 04, 2017 7:59 pm
Replies: 41
Views: 9257

Re: Das 29. Illariontreffen in Friesen bei Bamberg

Habe meine To-DoListe fürs Treffen geupdated: Nitram auf dem Treffen mit Anlauf knuddeln, hochheben, durch die Luft wirbeln und drücken bis er zappelt, rot anläuft und nach Luft jappst. Und dann weil er zappelt, rot anläuft und nach Luf jappst. BTW, Tialdin hat sich bei mir gemeldet, er schafft es l...

by Damien

Fri Jun 02, 2017 7:00 pm
Replies: 41
Views: 9257

Re: Das 29. Illariontreffen in Friesen bei Bamberg

Sehr Geil ! Da freu ich mich jetzt gleich doppelt aufs Illatreffen ! :)

Leute, wir brauchen noch Einiges an Zeugs, einen oder zwei Grills, paar Geschirrtücher und so weiter (siehe oben).

by Damien

Sun May 28, 2017 11:56 am
Replies: 41
Views: 9257

Re: Das 29. Illariontreffen in Friesen bei Bamberg

Wenn wir am Anreisetag (Donnerstag) und evtl. auch am Freitag Grillen wollen, dann brauchen wir für unsere Gruppengröße einen größeren oder zwei normalgroße Grills und einen Sack Holzkohle, oder nach Belieben Grillbriketts.

Und Grillfleisch und Salate.

Wer von euch kann was davon mitbringen ?

by Damien

Sat Mar 11, 2017 12:11 pm
Replies: 9
Views: 1665

Re: Relog setback is back

Hmmmh, i dunno...
"Ruthless stupid lack-of-rp-wanking powergamed butt-head who toptally pwns me when attacked and fightinging back" >100

by Damien

Fri Mar 03, 2017 9:23 pm
Replies: 41
Views: 9257

Re: Das 29. Illariontreffen in Friesen bei Bamberg

English translative text by ltgmkay Translation Fine-tuned by Soraja Registration is open As previously announced, the next meeting for and by Illarion Players will soon take place in Germany. When check actual topic for dates Arrival: around 1 PM Collective Cleanup at the end: until around 12 PM wh...

by Damien

Fri Feb 24, 2017 8:45 pm
Replies: 12
Views: 3112

Re: Albar, Salkamar, Gynk

The old illarion lore had a basic concept. If you read the town descriptions, you can see this concept "shine through" in the weave of the lore. Remember, it's OLD, so what the staff decides for a new background can be completely different. The basics for Albar and Salkamar were: Albar (Dark concept...

by Damien

Sat Sep 10, 2016 9:14 am
Replies: 113
Views: 18346

Re: Was there a time when Illarion had more than 10 players

Well, one or two people can be stubborn. It's in the state of the human, know what i mean. We all like to stick to the plans we made, even if they don't work out that well. However, i do think you have the right to appear a bit "stubborn" when you've put a few thousand hours of your spare time into ...

by Damien

Tue Sep 06, 2016 7:40 pm
Replies: 41
Views: 9257

Das 29. Illariontreffen in Friesen bei Bamberg

(This topic is about the 28th Illarion-RL-Meeting in Germany 2nd to 5th october. If information for English speaking people who want to join the meeting is needed) Anmeldung ist OFFEN Wie bereits angekündigt, findet bald wieder das nächste Treffen für und von Illarion-Spielern in Deutschland statt....

by Damien

Thu May 26, 2016 12:10 pm
Replies: 8
Views: 2522

Re: *.itx and *.wav files license

The spinoffs, however, refer to the old background (which is mostly not used anymore nowadays, and the small parts still in use have undergone some changes). Both spinoffs are very well done and very worth a play on their own.

by Damien

Sun Mar 13, 2016 12:03 pm
Replies: 23
Views: 4934

Re: Forum Tone / Rants

If a community wants to achieve something - like getting more players to play and grow the game platform with gained manpower - then it is a very bad idea to be agressive towards newcomers and other community members, especially those who actually put or have put work into the game itself. Me ? I've...

by Damien

Wed Mar 09, 2016 9:59 pm
Replies: 23
Views: 4934

Re: Forum Tone / Rants

The tone on the forums isn't the problem. It's a symptom. Yeah, i thougt so too, for a while. But then took a second thought. Of course feedback is necessary. However, there is a difference between "good constructive feedback" and "childish or senseless whining / ranting". And the "raising hell" so...

by Damien

Wed Mar 09, 2016 5:56 pm
Replies: 23
Views: 4934

Re: Forum Tone / Rants

We all have seen people check the forums for help and never be seen again, right ? I see the effect of these posts in myself: I make a new character, play a bit, have some fun, check the forums, well - and i think "I don't need that childish mess again", and then i don't log in for months. So no nee...

by Damien

Wed Mar 09, 2016 5:18 pm
Replies: 23
Views: 4934

Forum Tone / Rants

Hello everyone. We all agree that illarion's main problem comes down to the following : Not enough players. Summary, short: Not enough players to recruit new programmers and new gamemasters from that speak both languagues, not enough players to fill the game map and towns, not enough players to form...

by Damien

Thu Mar 03, 2016 7:50 pm
Replies: 16
Views: 2455

Re: Guild discussion

Well - as much fun as a little conflict play can be - you run much longer with a less radical agenda for a guild concept. The farmer's union, for example, was a guild that had a simple, yet fun-inducing little concept. It lasted much longer than most other "evil-domination-action-only" oriented thin...

by Damien

Tue Mar 01, 2016 9:45 pm
Replies: 14
Views: 3770

Re: Das 29. Illariontreffen

Ich muss meinen Jahresurlaub im Januar festlegen, drum werd ich nur zu Treffen hin können die nicht mehr als ein/zwei Stunden Fahrt von Friesen/Nürnberg weg sind. Ansonsten lohnt es sich kaum Samstags hin- und Sonntags gleich wieder zurückzufahren. Wenns näher in der Gegend ist kann ichs theoretisch...

by Damien

Tue Mar 01, 2016 8:41 pm
Replies: 16
Views: 2455

Guild discussion

Concerning guilds and guild support : If you get a few people and get an active group, you still get support. Easiest is to gain influence in a town and connect the group with the town. That of course rquires your group to gain town rank and have some members. If you're big enough, you might even ki...

by Damien

Thu Feb 25, 2016 8:36 pm
Replies: 20
Views: 4314

Re: Why I suddenly disappeared.

Why does one hear, over the past years, "the GMs should do this / have done that / should not do this..." and so on and so on ? I mean: Come on. This community was at it's very best when players were more active than GMs, founded guilds, started weird projects, played for goals amongst their groups....

by Damien

Sat Jan 02, 2016 1:58 pm
Replies: 11
Views: 1754

Re:

I would rather see place for "evil" characters than idea like this. It looks like making a place for chat. Game lacks fraction what would inspires to conflicts. Now attacking others is fastest way to get banned from all towns, so I'm surprised why you lack place with no pvp. There was once a GM who...

by Damien

Mon Nov 09, 2015 9:02 pm
Replies: 5
Views: 1600

Re: Gm power action

If your char got imprisoned, it usually means your character has gotten himself into an area of influence where he acted against ingame law. You can usually avoid that by staying elsewhere and avoid "official" characters of such a fraction. If you don't, well, own fault. If someone however fled from...

by Damien

Wed Sep 02, 2015 7:38 pm
Forum: Promotion
Replies: 12
Views: 3907

Re: Why Illarion WILL fail

True stuff. You can advertise as much as you want, if you scare away the most new players the ads do'nt change much. However: especially a "traditional" RP-game like illarion needs to put work into its advertising. Many people nowadays are very used to features like ingame guild systems, mounts and ...

by Damien

Wed Sep 02, 2015 7:19 pm
Replies: 18
Views: 4224

Re: 28. Illariontreffen

Noch nicht sicher ob ich Donnerstag und Freitag frei hab, also ab spätestens Freitag Abend dabei !

by Damien

Sun May 03, 2015 2:19 pm
Replies: 36
Views: 9077

Re: Das 27. Illarion Treffen

Danke an alle, die da waren ! Das Treffen hat nen ziemlichen Riesenspaß gemacht. :)

...Daheim beim Umziehen fiel mir an der rückseitigen Seite meiner Hose auf: Wie zum Geier kam Lametta an meinen Arsch ? O_O

by Damien

Wed Apr 08, 2015 10:06 pm
Replies: 27
Views: 7098

Re: Does anyone remember the Temple?

Yeah, bad thing about purely conflict-oriented groups (=villains) is that they can be fun in the beginning, but become annoying after a while. Bad thing about purely "evil" groups is that they mainly cause conflict and everything else (=nice RP) with those characters would be very, very inconsequent...

by Damien

Tue Apr 07, 2015 9:40 pm
Replies: 79
Views: 16483

Re: Fast 13 Jahre Illarion

@Estralis: Warum nur in Balken denken. Mach einen Balken mit Rahmen, der immer eine Farbe hat. Hatten wir früher mit Schrift. Balken voll/Schlecht: Rahmen ROT Balken normal: Rahmen GELB Balken gering/gut: Rahmen GRÜN Vielleicht nen Mouseover, der zeigt : "rot: Lernrate ist gering, du lernst kaum noc...

by Damien

Mon Apr 06, 2015 9:00 pm
Topic: Erklärung
Replies: 9
Views: 2365

Re: Erklärung

Gals, Guys, it's nice that you all are here. I thank you all for that. I've seen both some german and some english players ignore my characters, no matter which languague i used, mainly because they were idle or busy, with what ever. So there's no "side" you can blame. So, please do yourselves and m...

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