Search found 304 matches

by Qeewee
Wed Jun 26, 2013 2:56 pm
Forum: General / Allgemeines (Player Forum)
Topic: Poll: High Score // Umfrage: Bestenlisten
Replies: 51
Views: 13876

Re: Poll: High Score // Umfrage: Bestenlisten

Kinda seems like everyone wants the same thing? Scores attract players, keeping people busy with things to do when there is no rp. I think certain people will always remain competetive and pg instead of rping when rp then finally does come, but I believe most of them will finally succumb to the magi...
by Qeewee
Mon Mar 11, 2013 9:56 pm
Forum: General / Allgemeines (Player Forum)
Topic: Desocket your shields, kids
Replies: 2
Views: 1534

Re: Desocket your shields, kids

Gems in ammo? Do stones count too? Like.. That whole meme "Yo dawg, I heard you like stones. So I put stones in your stones." Because that'd be a funny memento to keep.
by Qeewee
Sun Mar 03, 2013 10:58 pm
Forum: General / Allgemeines (Player Forum)
Topic: The State of Illarion from a crotchety old player. Again.
Replies: 48
Views: 11531

Re: The State of Illarion from a crotchety old player. Again

The skill idea would never work due to how people are, though I see where you're coming from with that idea. I really agree with the map being too big, it's really difficult to find people at most times which does result in most people skilling in each their corner of the map. Enclosing the map to o...
by Qeewee
Tue Jan 29, 2013 10:18 pm
Forum: General / Allgemeines (Player Forum)
Topic: 5 things I'd like to see
Replies: 28
Views: 5972

Re: 5 things I'd like to see

Llama wrote:0. Llamas
That. Would. Be. Awesome.
by Qeewee
Sat Jan 26, 2013 12:56 pm
Forum: General / Allgemeines (Player Forum)
Topic: Training areas?
Replies: 17
Views: 5240

Re: Training areas?

Start in runewick on neutral monsters like pigs, sheep. (though running around like an idiot chasing them and murdering them on peoples crops near the farming field is kinda awkward) Fighting isn't really as easy to solo train as it used to be, you're better off doing it in a group for several techn...
by Qeewee
Fri Jan 25, 2013 8:18 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Information on socketing magical gems
Replies: 55
Views: 26072

Re: Information on socketing magical gems

Leon Demelii wrote: I think you need to calm down. :D
Wrong forum. Try this one instead: http://illarion.org/community/forums/vi ... 26&t=17196 ;) :P
by Qeewee
Fri Jan 25, 2013 7:43 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Information on socketing magical gems
Replies: 55
Views: 26072

Re: Information on socketing magical gems

weapons & armors are "tools" too... How does this contribute to the topic in any way? We were on the topic of crafting tools. Other than this, it was also obvious I was talking about crafting tools, as people has and will refer to the armors and weapons, as armors and weapons. If you ...
by Qeewee
Fri Jan 25, 2013 7:28 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Information on socketing magical gems
Replies: 55
Views: 26072

Re: Information on socketing magical gems

I still think making magic gems in tools reduce the time it takes to craft things would be awesome. :3
by Qeewee
Thu Jan 24, 2013 5:08 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Information on socketing magical gems
Replies: 55
Views: 26072

Re: Information on socketing magical gems

Actually lowering crafting time, for any level crafter, would be a great bonus ^_^ Cakes take forever to make even at a high level, so Im sure its the same for other crafts as well.
by Qeewee
Thu Jan 24, 2013 3:58 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Information on socketing magical gems
Replies: 55
Views: 26072

Re: Information on socketing magical gems

You say it works for weapons, and armor is planned, but how about crafting tools as well as rings?
by Qeewee
Tue Jan 22, 2013 3:31 pm
Forum: General / Allgemeines (Player Forum)
Topic: Illa Art Thread :D
Replies: 37
Views: 8613

Re: Illa Art Thread :D

:lol:
by Qeewee
Sun Jan 20, 2013 11:17 pm
Forum: General / Allgemeines (Player Forum)
Topic: Traveling merchants
Replies: 28
Views: 6283

Re: Traveling merchants

Good luck running that one past the archmage. "It's not fair! They won't let us use their stuff! Can't you passive aggressively ban all their citizens from our town?! There will be times when Runewick will be unavailable to other factions, but now there is no reason not to grant them access, e...
by Qeewee
Sun Jan 20, 2013 10:00 pm
Forum: General / Allgemeines (Player Forum)
Topic: Traveling merchants
Replies: 28
Views: 6283

Re: Traveling merchants

Other thing about merchants is that you can not always access all towns. Some ban non citizen from entering for some reason. Though perhaps this is on purpose so that merchants have to choose a town? :S (A bit unfair for runewick citizen though, people come from other towns and use their resources a...
by Qeewee
Sat Jan 19, 2013 11:51 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Tomb dungeon buggy?
Replies: 2
Views: 1045

Re: Tomb dungeon buggy?

This is already reported on Mantis. http://illarion.org/mantis/view.php?id=8147
It was fixed two patches ago, but came back this last patch we had.
by Qeewee
Fri Jan 18, 2013 10:27 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Giving Hassan his wine?
Replies: 4
Views: 1279

Re: Giving Hassan his wine?

If you bought normal wine, not elven or anything, it should work. I did it a while ago, with a goblet of wine I bought from the barkeeper, and he accepted it when I just said "quest" as a keyword.
by Qeewee
Fri Jan 18, 2013 10:25 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Which mummies to kill for the quest?
Replies: 16
Views: 3865

Re: Which mummies to kill for the quest?

Karl wrote:
Qeewee wrote:Kill the one named simply "mummy". Only those count until the next patch.
So one in fifty?
That's why I gave up on it after realizing it was only the ones named "mummy" that gave you kills. Waiting for that patch. :D
by Qeewee
Fri Jan 18, 2013 8:24 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Does dual handing work?
Replies: 12
Views: 1996

Re: Does dual handing work?

Does that count only the damage though? Or does it count the speed as well, and even the skill so that it counts the dps of either weapon?
by Qeewee
Fri Jan 18, 2013 8:10 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Which mummies to kill for the quest?
Replies: 16
Views: 3865

Re: Which mummies to kill for the quest?

Kill the one named simply "mummy". Only those count until the next patch.
by Qeewee
Fri Jan 18, 2013 8:09 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Does dual handing work?
Replies: 12
Views: 1996

Re: Does dual handing work?

The one with the most dps, isn't it? Or does it ignore how slow a mace is, and choose that over a dagger, even if a dagger would deal more dps?
by Qeewee
Fri Jan 18, 2013 10:21 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Does dual handing work?
Replies: 12
Views: 1996

Re: Does dual handing work?

Wait what.. You cant like.. use two swords anymore..? Or is it just if its different weapons, like in the mace and sword example?
Because you can equip two swords and attack, but I suppose that might just do the damage of one then?? (thats confusing if thats the case)
by Qeewee
Fri Jan 18, 2013 10:19 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Why are certain age ranges blocked?
Replies: 6
Views: 1651

Re: Why are certain age ranges blocked?

Djironnyma wrote:without modern medicin
We do have alchemy magic, arcane magic, demonic/cult magic and god/priest magic >.> Basically, with magic, you can live forever, shouldn't you of all people know? :P
by Qeewee
Thu Jan 17, 2013 6:22 pm
Forum: New Players / Neue Spieler
Topic: belongings
Replies: 2
Views: 1543

Re: belongings

Only items that still exist with the new engine that you were carrying with you in your bag were transferred. Notice of this was given some time in advance.
by Qeewee
Thu Jan 17, 2013 5:07 pm
Forum: New Players / Neue Spieler
Topic: turning
Replies: 5
Views: 2090

Re: turning

My comment was about moving with the left mouse button. There shift still works. No idea about numpad or arrows/wasd.
by Qeewee
Thu Jan 17, 2013 5:03 pm
Forum: New Players / Neue Spieler
Topic: turning
Replies: 5
Views: 2090

Re: turning

holding shift while moving still works
by Qeewee
Wed Jan 16, 2013 12:33 pm
Forum: General / Allgemeines (Player Forum)
Topic: Town ranks
Replies: 27
Views: 5314

Re: Town ranks

So while we´re on the topic of ranks: I assume the names of ranks are different in Galmair and Runewick? Novice or something like that in Runewick isn't it, what kind of system do they follow if Cadomyr follows a noble system?
by Qeewee
Sun Jan 13, 2013 5:03 pm
Forum: General / Allgemeines (Player Forum)
Topic: Bad guy dos and donts
Replies: 47
Views: 12064

Re: Bad guy dos and donts

Bad guy is a wide definiton isn't it? Doesn't really define anyone at all. There's the kind that struggles for money no matter the cost. Either manipulative and friendly, using smarts to get what they want. Or perhaps the ones who mug unarmed people on the road, not caring about the lives of the peo...
by Qeewee
Sun Jan 13, 2013 11:45 am
Forum: Community Forum
Topic: What are you listening to right now?
Replies: 1403
Views: 308416

Re: What are you listening to right now?

PurpleMonkeys wrote:Alexander Rybak - Fairytale

http://www.youtube.com/watch?feature=en ... v_VaAZt6wQ

Norway makes the bestestest music. :3
by Qeewee
Sat Jan 12, 2013 2:51 pm
Forum: General / Allgemeines (Player Forum)
Topic: Quote of the day is back
Replies: 569
Views: 228409

Re: Quote of the day is back

Hello Illarionauts,

please welcome our new GM Teflon. He/she/it will from now on support GM Face in leading Galmair to either fame or ruin.
written by Vilarion on 11. January 2013 18:06PM
x] that made my day
by Qeewee
Wed Jan 09, 2013 8:42 pm
Forum: New Players / Neue Spieler
Topic: Pans and fires
Replies: 5
Views: 2209

Re: Pans and fires

Thanks. Didn't even consider it would work without a fire, feels too unrealistic.

So anyone know what to do with a pan then? :P
by Qeewee
Wed Jan 09, 2013 5:07 pm
Forum: New Players / Neue Spieler
Topic: Pans and fires
Replies: 5
Views: 2209

Pans and fires

I seem to be having difficulties figuring out how cooking works with the new illa. I assumed pans would work with fires like cooking spoons used to, but got disappointed. A static fire I used wouldn't work, and when trying to lit a fire like I used to be able to, beneath a cauldron, I couldnt even m...