Name Rules

General

W

e try to create a medieval fantasy atmosphere in the game and provide a roleplaying environment. If you choose a name like "Megaman" or "Super Computer", this atmosphere will be disturbed. After a year of practice with the general rules, we found out that many people don't care about that, so we decided to make a set of strict rules for the names. That way we can more precisely tell someone that their name is inappropriate.

These rules apply to all new characters and to all people who want to have a registered account. Characters that were played before the last charwipe also have to fit these rules and have to be confirmed again. They can be rejected, as well.

Here is the set of rules which you have to follow if you want to play and some suggestions that you should follow if you don't want other roleplayers and gamemasters to look down on you.

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Rules

  1. A character must have at least one first name and can have any amount of surnames
  2. First names and surnames start with an uppercase letter
  3. First names may not include existing words
  4. Surnames may not include any modern words
  5. No names of well-known persons from real life (RL) are allowed
  6. You must be able to speak the name (i.e. there must be some vowels in it)
  7. There are no spaces behind a name and no double spaces between parts of the name
  8. A title is not part of a name. You can add titles in the game with !prefix Title and !suffix Title
  9. Every first name and surname must consist of more than one character
  10. No letter is repeated more than three times in a row
  11. The whole name may not include numbers (neither arabian nor roman)
  12. Names have to fit a medieval/fantasy enviroment and the race of the character
  13. Very well known names of characters taken from novels, games or films are not allowed
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Exceptions

  1. Name additions like "el", "al" etc (z.B. el'Chitarim al Kazar) may start with a lowercase letter
  2. Lizardmen may have names, that can't be spoken, but should sound "lizard like" (this will be judged by the GMs)
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Suggestions

  1. Use names, that one can remember
  2. Don't make your name too long
  3. Don't use a name that could be considered offensive
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Examples

Invalid Names

  • skatavir Knight (rule 2)
  • Skeleton Knight (rule 3)
  • Skatavir Computerbrain (rule 4)
  • Al Gore (rule 5)
  • dfgh (rule 6)
  • "Albert ", "Frank  Terkman" (2 spaces) (rule 7)
  • Lord Cativian of Erlondin (rule 8)
  • B F S (rule 9)
  • Aaaaaaaah (rule 10)
  • Roland II. (rule 11)
  • Gandalf, Harry Potter (rule 13)
  • Krrukz Skullcrusher (as a name for a halfling) (rule 12, halflings are mostly peacful peasants and craftsmen, that don't like to fight, but can be a good orc name)

Bad Names

  • Reiner Hass (suggestion C)
  • Adenoid Hynkel (suggestion C)
  • Ertukouimikrotan Tromuntzomitun Rutznomit (suggestion A, B)

Valid and Good Names

Humans

  • Frank Terkman
  • Simon Erkapion

Dwarfs

  • Kraktin
  • Taktan Rockcrusher

Gnoms

  • Fitzgerald Nimblefigg Wegrinegand Kimble
  • Gwynnethild Isidwinn Merrylinn Gwyddak

Elves

  • el'Chitarim al Kazar
  • Quinchari Eftelstinion

Hobbits

  • Ferin Blossomscent
  • Adolgar Woodyhill

Fairies

  • Glennrick Raeghannon
  • Oobilae Sherinyaeh

Lizards

  • Shhraklan Krrrurr
  • Krral Zakkirr

Orks

  • Urkun Krugh
  • Korg Blacktooth

Goblins

  • Yubbagrak Gibbak
  • Nibliwigg Uggywugg

If you still have problems to find a good name you can try this name generator.

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