Building rules Where can I build? - Single persons and unofficial partnerships can build little houses in towns and villages, but not in the wilderness. An agreement with the local goverment is needed.
- The official settlements are:
- Troll's Bane
- Varshikar
- Silverbrand (only in the underground)
- Greenbriar
- Tol Vanima
- All other ingame territories are owned by guilds.
- Guilds and clans, which are official guilds at the guildboard for at least 3 months, can build everywhere. But the groups has to be autonom of other guilds (citizens of the official settlements are not included). That means that the leadership and at least 4 members are not in any other guild or clan. Guilds and clans can found partnerships to build.
- The building place has to be agreed with GMs. It is not allowed to build in places related to quests. The entrance has to be free for all.
What i can build? - Single persons and open partnerships are allowed to build at an owned area of 100 fields.
- Guilds and clans can build and expand their houses at their land without limits. But the size of the land depands on the number of members and is sized with at least 700 fields and 50 more for each member obove of the minimum limit of 4. Following must be pointed out here again: Only chars get counted, which are not member of any other guild or which are not owner and co-owner of a private house.
- The infrastructure and military buildings for protection of the towns can be built by their goverments and in cooperation with their citizens. Their size has to stay in good relation to the activity and importance of the settlement (GMs decide about it).
- Aesthetic and content mistakes within the plans can be rejected by the GMs.
What i have to pay? - Within the towns you have to pay for the land to the local rulers if they raise a tax for it.
- In the wilderness you have to pay money to the worker for reclaiming land. The price is 20 coppercoins per field.
- The Creation of new caves/cellars in the underground or inside of mountains costs 100 coppercoins per field. The ground and the walls will be made of natural rock.
What happens if i become inactive - A character counts as inactive, if it wasn't loged in for two months
- The houses of inactive players, become the ownership of the town, where it is build in.
- If a house get no new owner it degenerates.
- If a guild has less then 4 members caused by inactivity, the whole guild is inactive and the building of this guild is free to get into the ownership of another guild. If this doesn't happen the building degenerates too.
The price list - Ground (80 coppercoins)
- Street
- 20 brickstones and 10 sand per field
- 1 hammer and 1 shovel per 10 fields
- Marmor
- 40 brickstones per field
- 1 hammer per 10 fields
- Parquett
- 5 logs of naldor trees, 15 boards of apple trees and 10 nails per field
- 1 saw and 1 hammer per 10 fields
- Carpet
- 5 black cloth, 5 red cloth and 10 thread per field
- 1 needle and 1 scissor per 10 fields
- Tiled Roof
- 10 logs of naldor trees, 5 boards of conifer trees, 10 brickstones and 10 nails per field
- 1 hammer per 10 fields
- Wooden Roof
- 10 logs of naldor trees, 20 boards of conifer trees and 10 nails per field
- 1 hammer and 1 saw per 10 fields
- Farming land
- 40 ash, 20 sand, 10 straw per field
- 1 shovel per 10 fields
- Depot (50 silvercoins)
- Tools (20 silvercoins)
- Millstone
- 100 brickstones, 20 sand, 2 long wooden stacks, 1 hammer
- Smoking oven
- 100 brickstones, 20 sand, 1 hammer
- Furnance
- 60 brickstones, 20 iron plates, 10 sand, 1 set of smithing tools (pincer, crucible, mold, hammer)
- anvil
- 40 iron ingots, 1 set of smithing tools (pincer, crucible, mold, hammer)
- Smelting oven
- 60 brickstones, 10 iron plates, 40 sand, 1 hammer, 1 wooden shovel, 1 glasblowing pipe
- Loom
- 10 long wooden stacks, 50 thread, 1 scissor, 1 needle
- Spinning wheel
- 10 boards of apple trees, 50 thread, 1 scissor, 1 needle
- Grindstone
- 20 boards of conifer trees, 10 iron plates
- Wine barrel
- Dyeing barrel
- 30 boards of conifer trees, 10 nails
- Bookshelf
- 30 boards of conifer trees, 20 nails, 1 red color
- Sieve
- 50 borads of conifer trees, 20 nails, 10 iron plates, 1 bucket, 1 wooden shovel
- Workbench
- 50 boards of apple trees, 20 nails, 1 hammer, 1 saw, 1 carving tools, 1 plane
- Tailoring table
- 50 boards of apple trees, 20 nails, 5 needles, 1 scissor
- backing house
- 100 bricks, 20 sand, 1 peel und 1 rolling pin
- Furniture (2 silvercoins, 1 hammer, 1 saw)
- small tables
- 25 boards of apple trees, 10 nails
- big tables
- 40 boards of apple trees, 20 nails
- Bed
- 25 boards of apple trees, 20 nails, 50 wool, 5 blue cloth
- Chair
- 10 boards of apple trees, 10 nails
- White chair
- 10 boards of apple trees, 10 nails, 5 white cloth
- Armchair
- 15 boards of apple trees, 10 nails, 10 balls of wool, 25 thread
- small throne
- 15 boards of apple trees, 10 nails, 5 red cloth
- Building elements (2 silvercoins, 1 hammer)
- Wall of brickstones
- 40 brickstones, 10 sand, 1 bucket with water
- Castlewall
- 50 brickstones, 20 sand, 2 bucket with water, 1 shovel
- Double Wall
- 100 brickstones, 40 sand, 3 bucket with water, 1 shovel
- Window
- 20 brickstones, 10 boards of conifer trees
- Doors
- 20 logs of naldor trees, 10 nails, 1 saw
- Gate
- 40 logs of naldor trees, 20 nails, 1 saw
- Pinnacles
- 20 brickstones, 10 sand, 1 bucket with water
- Stairs
- 40 boards of apple trees, 20 nails
- Ladder
- 10 logs of conifer trees, 5 boards of apple trees, 10 nails
- Cheap Decoration (2 silvercoins)
- Lantern
- 2 copper ingots, 5 honey, 1 thread
- Serval candles
- 1 copper goblet, 10 honey, 2 thread
- Serveral wall decoration
- 5 boards of apple trees, 1 axe, 1 round metalshield, 5 nails
- Kettle
- 10 iron ingots, 3 long wooden stacks, 10 nails
- Potted plants
- Deer trophy
- Horse trophy
- painting
- 5 boards of apple trees, 3 different colors
- Serveral vases
- Wooden chest
- 30 boards of apple trees, 20 nails
- Standard
- 2 long wooden stacks, 2 white cloth, 2 red cloth, 1 green cloth
- 10 additional brickstones if it is place outside
- Expensive Decoration (6 silvercoins)
- Big Mirrow
- 4 golden ingots, 10 logs of cherry trees, 15 nails, 50 sand
- Noble Chest
- 50 boards of apple trees, 30 nails, 20 cloth
- Altar
- 150 brickstones, 20 cloth, 3 goblets
- Coffin
- 30 boards of apple trees, 20 nails
- Statue
- Chimney
- Golden lion head
- 10 gold ingots, 5 boards of apple trees
- Blowing banner
- 2 long wooden stacks, 4 white cloth, 4 red cloth, 2 black cloth
- 10 additional brickstones if it is place outside
- Different bookrests
- 20 boards of apple trees, 10 nails, 1 scroll
- Laboratory desk
- 50 boards of apple trees, 20 nails, 5 scrolls, 5 empty bottles, 1 mortar
- Black Pillar
- Repairs
- Repairs of damaged walls and grounds cost the half of the listed prices.
- Keys and locks
- Locks cost 2 silvercoins per per lock
- only the owner of the door is allowed to build in or change the locks
- Keys cost 40 coppercoins
- to duplicate a key, the original key is needed
- Animals
- Pigs, sheeps and cows cost 20 silvercoins per animal
- a quest to bring each animal from the harbour to the new location
- OR the animal is stolen from another place
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