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Updates

Hello players,

Today there were again a lot of updates.

The Client got improved support for MacOS X and some minor bug fixes. Notable is that the bug that prevented the chat log to be expanded is now gone.

The launcher got some updates that effect the display of the news and especially the quests in case there is no time set for the quest or there is no translation to the title.

The map and the game contents got more extensive changes:

  • Coins now display exact amount in description when looked at (mouse hovers over them)
  • Bottles fixed - Can pour from them again and they display correct liquid levels
  • Repair NPC was added to the Hemp Necktie Inn
  • Wonderland has been modified
  • Some changes were made to the Necro-hideout dungeon
  • New Bandit Hideout dungeon added in Elstree Forest
  • More locations added to the random treasure chest spawns
  • Special events for gathering removed from the prison mine
  • NPCs Saren Eisenfaust & Truciolo Pialla were modified to interact with players who have skills higher than level 80
  • Minor addition made to NPC Borgate Northoff
  • The slime feeding quest in Runewick now uses white eggs that can be collected in the wild
  • Treasure maps are now able to be dug while in your bag
  • The monster number in "Buccaneers Lurk" was reduced

Have fun with these new additions to the game.

written by Nitram on 24. January 2015 11:29 pm

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New Launcher: 1.0.0.34

Hello Players,

It has been a long time since the last update of the launcher for Illarion.

In this new version the speed to detect the current version of the application has been improved and the launcher now stays open after an application is launched.

In addition to that, there was an update of the installation application used by the launcher. The new version 6.0.1 contains a lot of improvements, many of them for the MacOS X operating system. At this point we'd like to say thanks again to the people over at ej-technologies who provide us with this software for free.

The version of Java that is bundled with the launcher was also updated to Java 1.7 update 72. The update closes some security problems in Java, but those problems are not relevant for Illarion. However, better safe than sorry.

We also want to remind you that the support for Windows XP is running out soon. Oracle will drop the support of Java 7 at the end of April 2015. This means we will perform an update to Java 8 at the beginning of May 2015 and Java 8 does not support Windows XP anymore.

written by Nitram on 18. January 2015 05:29 pm

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Discuss the news!

Dear players,

We established a new forum where you can discuss about the latest Illarion news. With this, we want to involve you even more than before in the development process of Illarion. We appreciate your feedback and look forward to it! You can find the forum here:

http://illarion.org/community/forums/viewforum.php?f=97

Tell us about your impressions and do not hesitate to post wishes concerning future updates. What features do you want to see with the next update?

Estralis

written by Estralis on 17. January 2015 12:12 pm

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Small update

Dear players,

We did a small update to improve some of the new features of yesterday's update or to add some missing things.

  • The counting of digged treasures for the High Scores works again.
  • Guards of treasures will now look in a very angry manner towards the treasure when it is digged up.
  • Dying is working properly again. Equipment may be damaged.
  • Monsters that spit fire, ice or poison will not be harmed by what they spit anymore.
  • A typo in the description of the collectable mugs was fixed.
  • A new sub forum was created for discussing news.
    written by Merung on 16. January 2015 09:13 pm

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    Major Update

    Fellow Illarionites,
    With today's update, we release various changes that influence the game as a whole. Some changes you will notice immediately, some are less obvious. The update contains a new version of the client and the server. Also, the database was improved in its internal structure. Furthermore, many improvements affect the game content and the map. Even on the homepage, we improved many texts.

    Some highlights: The text display of the client is much clearer now and can be read more easily. This enables the creation of further screenshots for promotion activities. Monsters now have a couple of spells again and will behave a little more "clever". With this small first step, we aim at reintroducing magic within this year. Problems with treasure maps and other features got resolved. Developers can now focus on developing new features for the game.

    As usual, we want to involve you, the players, in the development process and look forward to your feedback about the update on the forum and in the chat. Please find the complete change log below.

    Estralis

    • The level of wands of spirit is now shown correctly
    • The development milestones were published on the website
    • Benches were added to the game
    • The weight of hops was increased
    • The races page of the website was reworked
    • The FAQ on the website were rewritten
    • Galmair's traders were relocated
    • Some monsters were renamed
    • Nightmare spiders attack with piercing weapons instead of bows
    • The monster spawns in Igruk's Cave, Akaltut dungeon and the spider dungeon were reworked
    • Bags and baskets cannot be donated mistakenly anymore
    • Ruby powder now rots correctly
    • Spelling mistakes in monster names were corrected
    • Minor corrections of links and texts of the website
    • NPCs selling clay and bricks have been redone as well as craft training npc in Galmair due to craft distribution change
    • Npc Gorgophone's quest was adjusted due to spawn changes
    • Greeter NPC quests received a clarification line
    • Swamp North East of Galmair was "naturalized"
    • The map of the Altar of Five was modified to give the exterior a more natural appearance and get rid of bombastic shadows
    • Treasure map bugs have been corrected and treasure maps have been reactivated
    • Weapons and armour parts of monsters cannot break anymore
    • The initiation quests for alchemy don't require rare herbs anymore
    • New collector's items: mugs with different pictures on them can be found in treasures and are dropped by orcs, lizards, humans, halflings, elves and dwarves
    written by Estralis on 15. January 2015 10:18 pm

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