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Update of scripts and map

Dear players,

Today, we release another update for the game content. Here is an overview of the most important changes:

  • The food consumption during gathering, intermediate production and final crafting scales now with the action time.
  • High end products take significantly longer to produce. This way, you learn much more from the product.
  • The wear on tools is now unified between gathering and crafting. It scales with the action time.
  • The event Tanora's Blessing has been ended.
  • The old furnace graphics have been replaced with a new bloomery graphic, resolving bugs created from the old graphic. More than one player will be able to smelt at the same time with the new graphic.
  • The new NPC Boumaug Firesmash will send you discovering the town and surrounding area of Galmair.
  • The newer fern and reed graphics can now be harvested.
  • The tree blocking the view of the Alchemy teacher in Runewick has been removed.
  • Edible cabbage now has its own graphic. With these changes raw cabbage can now be eaten and cabbage on the ground will not rot to seed after being picked.

Enjoy the game!
Evie

Discuss this news entry!

written by Sassy on 05. August 2016 08:29 pm

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Update of scripts and map and Tanora's Blessing

Dear players,

Today, we release another update for the game content. For one week only with the blessing of the Goddess Tanora all shoals in Illarion will yield double the fish. Take advantage of this lush fishing experience while you can!

Enjoy the game!
Evie

written by Sassy on 25. June 2016 01:26 pm

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Update of scripts and map

Dear players,

Today, we release another update for the game content. Here is an overview of the most important changes:

  • Bananas are now harvestable from a banana tree like any other fruit bearing tree. No longer will you be able to pick bananas from a fern with a sickle.
  • Fruit output on fruit trees and bushes has been standardized to ten units per plant.
  • Food points on free food: fruit, nuts, and mushrooms has been standardized.
  • Three bridges have been added to the game map to make travel more logical for players. A bridge in Runewick was added north of the fields to connect to the area south of Dewy Swamps. The bridge between the Hemp Necktie Inn and Galmair Homelands has been put back in game. A bridge connecting the Cadomyr Harbour islands with the Temple of Sirani was added.
  • A player will now receive proper informs if they can not hold the items bought from an NPC.

Enjoy the game!
Evie

written by Sassy on 16. May 2016 10:42 pm

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Update of scripts and map

Dear players,

Today, we release another update for the game content. Here is an overview of the most important changes:

  • Vases are now stackable.
  • A new race has been added to collectors mugs: Orcs.
  • If potions are created without room, the potion now falls to the ground.
  • Guard NPCs will no longer spam when hit with hoards of monsters.
  • Buying unstackable items while having no space now works properly.
  • A new strange creature can be found roaming the lands.

We also made huge steps towards finalising development Milestone II. With that milestone, we will add more than a hundred new items to the game and completely rework the crafting processes. There will be, for the first time, a direct correlation between the price of an item, its level, the necessary skill to craft it and the use. Stay tuned!

Enjoy the game!
Evie

written by Sassy on 18. April 2016 07:11 pm

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Connection issues

Hello players,

As you may have noticed there are currently some problems when connecting to the game.

The reason why none of you are able to log in, is that our encryption certificate has expired. The client recognises the certificate as invalid and blocks the connection. The encryption in the client works just as it should and does not allow any insecure connections. This is the good news.

Regarding the actual problem, we are working to fix the issue by installing a new certificate.

written by Nitram on 09. April 2016 08:09 pm

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