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Content patch

Dear players,

Today's update brings you the following features:

  • The tutorial was improved and made more user friendly.
  • The monsters respawn six times slower than before.
  • The mine southeast of Galmair is now accessible via a bridge outside the city.
  • A wrong placed static tool (gem grinder) was removed from Runewick.
  • Pigs now spawn in the Galmair homeland.
  • The vicinity of Galmair is much more peaceful now.
  • The monster density on the surface was reduced.
  • Armours degrade slightly slower in fights.
  • Beehives can be found near the temple of the five and on the way from Galmair to the neutral inn.
written by Merung on 24. March 2014 10:33 pm

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Content patch

Dear players,

Today's update brings the following new things for you:

  • Your character turns towards a shoal automatically, when starting to fish.
  • Wearing short greaves no longer shows the butt of your character.
  • A ferry system has been implemented. It is possible to travel between several harbours now. There is also a chance you will be attacked by pirates.
  • Digging for clay and sand has been adjusted to match other gathering actions. It now requires a clay or sand pit respectively.
written by Merung on 10. March 2014 12:57 am

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Content patch

Dear players,

Today's update brings you a few small improvements:

  • A bug with the guards has been fixed.
  • Using the anvil now starts finesmithing, when a finesmithing hammer is equipped.
  • Using the tailor table now starts tailoring, when a needle is equipped.
  • The following crafts can now also be started by using the hand tool, not only the static tool: smelting ores, melting wax, sieving sand, grinding grain, sawing logs into boards, tanning leather, brick production, and dying cloth.
written by Merung on 26. February 2014 06:21 pm

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Content patch

Dear players,

Today's update includes the following changes:

  • The amount of monsters and their spawn areas have been adjusted.
  • The reaction range of monsters has been changed.
  • In the normal case, fighting won't drain move points anymore.
  • The quest of the NPC Grijas Kokotte has been fixed.
written by Merung on 18. February 2014 04:19 pm

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Update

Dear players,

Today's update fixed a small issue: Some monsters were way too fast, especially on streets and bridges, so that players have had a hard time escaping them. That has been adjusted.

written by Merung on 13. February 2014 11:28 pm

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